Enderal Special Edition
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Ixion XVII

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IxionXVII

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About this mod

This is a light weight version of the changes made to crafting by EGO (Enderal Gameplay Overhaul)

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LE VERSION

This is a light weight version of the changes made to crafting by EGO SE (Enderal Gameplay Overhaul)

This mod supports all languages.



- Completely rebalanced and fixed armor/weapon blueprint recipes (more consistent, crafting high level stuff is harder)
- Reworked the 3 crafted set recipes, they now have unique recipes (previously they all had the same requirements)
- High level temper recipes now require more expensive materials
- Fixed/Balanced all the entries of dismantle recipes (previously this was completely inconsistent/unbalanced)

- Gold/Silver ingot now produces 1 gold/silver ring instead of 2
- The recipes for gold/silver rings with jewels now need flawless jewels
- Shadowfinger blueprint now requires 21 handicraft as stated on the blueprint
- Starling scrap metal dismantling grants less Metal Ingot of an Ancient Nation

- In vanilla you can produce materials worth "192" with 1 Feline Pelt worth "15" (this takes no particular skill and practically no time)
  Vanilla Behavior:
  Feline Pelt (15) -> 2x Strong Leather (60) -> 8x Leather (120) -> 32x Leather Stripes (192)
  Modded Behavior:
  Feline Pelt (15) -> 1x Strong Leather (30) -> 2x Leather (30) -> 6x Leather Stripes (36)
- The above is just an example, fixed all leather related problems like that