I KNEW Enderal had a Recital spell when I played it originally. I was just trying to figure out why it's missing in Enderal SE and now I know it's cause this mod doesn't exist for SE! And now I'm sad.
i don't know if anyone is still reading this but is there a way to reset the lightborn recital spell or turn it off? Edit: just saw that someone asked the same question a month ago, i hope there is an answer soon
Hi! i've downloaded manually this mod and inserted the downloaded file inside the Data folder. when i launch enderal and i open the "data files" it doesn't appear. How can i complete the installation properly?
The Black Mage Gloves was able to be worn with other gloves, and there was a wrist gap, but I fixed this by adding the Half Qyranian and Half Arazealean races to the Black Mage Gloves armor addon (Kata_BlackMageGloves_AA) and removing the Forearms body flag, fyi for anyone.
I play with the EGO overhaul mod for Enderal if that might be the reason:
The Summon Lost One t4 lvl 35 Knight deals over 400 damage per hit, this is the highest damage i have seen from anything yet and my character is level 29.
The knight one-hits almost everything. Compare this with the supposed mythical entropy spell that summons a lvl 60 Abomination. This abomination only deals 210-270 dmg per hit, but it has about 3x the hp and a knockdown effect, but the knight hits about 2x as fast so it kills enemies that are spread out much faster than the abomination anyway.
Especially considering the mana cost of the knight, this has to be a bug either in this mod or a bug because of EGO scalings.
OK, I tired this out, and I tried the Mantra Spells, specifically the Sneak, and Rhetoric, now, shouldn't the +10 boost for either Rhetoric, or Sneak, show up on the character screen when you hit "H"?
Because my Rhetoric is 50, when I cast the Distraction Mantra, I hit H to look at my skills and my Rhetoric is still 50. Should it be Green and say 60, and when you mouse over it, it says 50 +10?
47 comments
https://www.nexusmods.com/enderalspecialedition/mods/47/
https://discord.gg/MnTY2PTNWW
I was just trying to figure out why it's missing in Enderal SE and now I know it's cause this mod doesn't exist for SE!
And now I'm sad.
UPDATE: It works fine if you convert it, extract the bsa to data (using bsa extractor) and delete the original bsa from your folder
Edit: just saw that someone asked the same question a month ago, i hope there is an answer soon
All you need to do is have nothing in your other hand and it resets all your spells
was looking for this, a lot :)
I can't enchant or improve the Arcanist Set. Is that by design?
I play with the EGO overhaul mod for Enderal if that might be the reason:
The Summon Lost One t4 lvl 35 Knight deals over 400 damage per hit, this is the highest damage i have seen from anything yet and my character is level 29.
The knight one-hits almost everything. Compare this with the supposed mythical entropy spell that summons a lvl 60 Abomination. This abomination only deals 210-270 dmg per hit, but it has about 3x the hp and a knockdown effect, but the knight hits about 2x as fast so it kills enemies that are spread out much faster than the abomination anyway.
Especially considering the mana cost of the knight, this has to be a bug either in this mod or a bug because of EGO scalings.
I am playing on Adept difficulty.
That is a problem. It sounds like a imbalance conflict with EGO, which I understand rebalances combat. A patch will be needed.
Because my Rhetoric is 50, when I cast the Distraction Mantra, I hit H to look at my skills and my Rhetoric is still 50.
Should it be Green and say 60, and when you mouse over it, it says 50 +10?