I was wondering if there was any way to do either of these things... Input multiple commands into the console, so that I can spawn lots of items quicker or to run a batch type file in the console or if there is any other way to spawn a massive amount of items.
The game has 102 different materials, looks like about 2150 various items, countless spells and probably tens of millions of combinations. Just creating the text to spawn all of the crafting resources is quite the chore, let alone typing it into the console one at a time.
Thanks for reading and any consideration you put towards my request.
1 comment
Example:
Game Version: 23.45
Describe the bug:
Apple can't turn into fertilizer when placed in the compost box.
Steps to reproduce:
- Grab an apple.
- Place the apple into the compost box.
- The apple does not change into fertilizer after 4 days.
Expected behavior:The apple should turn into fertilizer after 4 days.
Using Mods:
- No Food Decay
- Disable Home Enemy
- Unlimited Ammo
Additional context:In LogOutput.log, it says:
[Info:No Food Decay] NoDecayMod initialized...
[Info:No Food Decay] Error....
I was wondering if there was any way to do either of these things... Input multiple commands into the console, so that I can spawn lots of items quicker or to run a batch type file in the console or if there is any other way to spawn a massive amount of items.
The game has 102 different materials, looks like about 2150 various items, countless spells and probably tens of millions of combinations. Just creating the text to spawn all of the crafting resources is quite the chore, let alone typing it into the console one at a time.
Thanks for reading and any consideration you put towards my request.