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tombom81

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It's very important that you create backups of your savegames!
#############################################################

There is a certain risk that the E-SG-modifier could spoil a savegame when modifying it.

So if you can't restore spoiled savegames (if any) because
you were too lazy to create backups BEFORE

then

*** DON'T BLAME ME ***

--------------------------------------------------------------

Secondly you really shouldn't modify the savegame you
just loaded in ELEX!
This could cause a loss of data integrity!

#########################################################################

For Win 7 ELEX savegames are usually to be found here:
[Drive letter]:\Users\YourAccount\Saved Games\ELEX\SaveGames

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--- ELEX savegame modifier (.save) ---
--------------------------------------------

- First of all: I wouldn't recommend to use this tool before
you've finished ELEX one time at least.

- Secondly it's not intended to be a cheat tool.
I strongly recommend NOT to cheat XPs to increase your level in your first playthrough.
Especially don't try to gain higher faction ranks this way.

But I can't (and won't) prevent you from spoiling your game.

So it's up to you to improve your gaming experience instead...


Features:

Change of attribs, soul (cold), XP and players inventory.

You can't expand the inventory, though, just overwrite existing items.
(That's why it's called 'modifier', not 'editor'.)
--- SO BE CAREFUL which items to overwrite! ---

Some items are untested, especially the 'extra' ones
might cause the game to crash.

------------------
How to use:

Not all items in the left hand window (player's inventory) are valid for replacing
(see hint box below "Soul:" ).
Also only items with an amount of 1 are replaceable (to avoid users spamming
the inventory with hundreds of armors, weapons etc.).

Once you've chosen a valid item on the left a message box pops up:
"Choose an item in the right listbox."

Keep in mind that the item name on the left is not updated - just save, when you're done.


fix: update Level in savedata file


FAQ: why is player's guild not changeable?

Can break your game because the modifier doesn't change your actual faction/rank
(such as "BSK", "BSKMID", "BSKHIGH"). Would be a shitload of work!

Say you were a berserker in a savegame and change that to outlaw.
In dialogs Condition PlayerKnows = "BSK"; will still be true so
NPCs will react/answer as if you were a berserker still.

If you urgently need to change the faction for example to avoid hostility I recommend
to use scripting (InfoCommand SetGuild).

https://www.nexusmods.com/elex/mods/64?tab=docs

Finally:

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*** BACKUP YOUR SAVEGAMES before using this tool! ***
*******************************************************

you have been warned!