Is there any possibility to make a mod that enables old dialogue lines to be selected? I did everything in Goliet, yet every time I come there now - it feels like a ghost town.
None of the characters have anything to say, after you did most stuff, in Skyrim and such you can at least select old dialogue options.
I only intend to add some more random chatter to NPC in places.
Can you explain what you mean with old dialogue being available in Skyrim? Do you mean "I got shot in the knee?" if you ask a guard something?
There is no option to make text grey if already said. Most of the dialogue is controlled via quests/gameevents.
Lets say you rescue Katta, she then teleports to Goliet and gets new dialogue.
One could go through the dialogues and check what they sort of say as self introduction, then make this a permanent line. It would be quite some work to do for a place like Goliet, but HOM with the ~10 NPC should be doable. Something like all the followers have "How are you doing", where it does a loyalty check.
i even bought Mystic Thumbs, install SageThumbs and Icaros Shell Extensions, but yes, still cant open simple files as Sky_IceWorld_SkyDome_01_DfA.dds after extracting Sky_IceWorld_SkyDome_01_DfA.eleximg
What i do wrong? Can you tell me about other Piranha Bytes programms? I cant find good tutorial on youtube, most people there dont understand how unpack .pack files, this took from me 2 days already, please help, i want make mods, I never try it befor, but i want see night skyies darker than original, changeing colours of trees and many other stuff, but process of opening files always ends with errors.
4 comments
I did everything in Goliet, yet every time I come there now - it feels like a ghost town.
None of the characters have anything to say, after you did most stuff,
in Skyrim and such you can at least select old dialogue options.
Can you explain what you mean with old dialogue being available in Skyrim? Do you mean "I got shot in the knee?" if you ask a guard something?
There is no option to make text grey if already said.
Most of the dialogue is controlled via quests/gameevents.
Lets say you rescue Katta, she then teleports to Goliet and gets new dialogue.
One could go through the dialogues and check what they sort of say as self introduction, then make this a permanent line. It would be quite some work to do for a place like Goliet, but HOM with the ~10 NPC should be doable.
Something like all the followers have "How are you doing", where it does a loyalty check.
Damn, well thanks regardless :p
- elexresman.exe
- fmod_extr.exe
- fsb_aud_extr.exe
- fmodex.dll
- fmodL.dll
and i also installed
- DDS_viewer.exe
- NVIDIA DDS Utilities 8.31.1127.1645.exe
- NVIDIA Photoshop DDS Plugins x64 8.55.0109.1800.exe
- WTV.exe
- DDS Converter 2.exe
i even bought Mystic Thumbs, install SageThumbs and Icaros Shell Extensions,
but yes, still cant open simple files as Sky_IceWorld_SkyDome_01_DfA.dds after extracting Sky_IceWorld_SkyDome_01_DfA.eleximg
What i do wrong?
Can you tell me about other Piranha Bytes programms?
I cant find good tutorial on youtube, most people there dont understand how unpack .pack files, this took from me 2 days already, please help, i want make mods, I never try it befor, but i want see night skyies darker than original, changeing colours of trees and many other stuff, but process of opening files always ends with errors.