File information

Last updated

Original upload

Created by

Barbor92

Uploaded by

barbor92r

Virus scan

Safe to use

Tags for this mod

35 comments

  1. barbor92r
    barbor92r
    • member
    • 6 kudos
    Locked
    Sticky
    Recently I started working on a German version of the mod. Everyone who is interested can also prepare for the download, probably today.

    //German version is ready to download!
  2. zskdvmdsr
    zskdvmdsr
    • member
    • 0 kudos
    nice qol never played this but seeing elex2 around the corner decided why not

    hi would be possible to be able have all quests as 'active' so all quest markers are visible at the same time on the minimap/map?
    game gives option to 'mark on the map' for most quests but only allows tracking of one quest
    1. barbor92r
      barbor92r
      • member
      • 6 kudos
      hi would be possible to be able have all quests as 'active' so all quest markers are visible at the same time on the minimap/map?

      Hi!

      I'm not currently working on Elex mods, so it's hard to say.

      But it's a cool idea, if there was a modder who would take it on, many players would be happy with such a mod.
  3. solaris32
    solaris32
    • member
    • 2 kudos
    This mod works great, but it conflicts with "Cold Dialogue Warnings" mod. Probably because they both alter the English string table.
    1. barbor92r
      barbor92r
      • member
      • 6 kudos
      Probably because they both alter the English string table.

      Yes, and "Cold Dialogue Warnings" mod is removed from Nexus.
  4. Z0LLN3r
    Z0LLN3r
    • member
    • 0 kudos
    Doesn't work for me. Tried everything... even uninstall my other mods. (Moon Glasses; Overhaul plus + valuable Junk patcher; cold dialouge warner).

    Edit: Maybe it is because I used german version for everything. It works kinda when every other mod isn't active but doesn't show me my "Cold / Kälte" numbers not even the text. It is just blank now. 
    1. barbor92r
      barbor92r
      • member
      • 6 kudos
      "Skills Descriptions and More" and  "Cold Dialogue Warnings" are incompatible.
  5. BrendanatorX
    BrendanatorX
    • member
    • 8 kudos
    Trying to figure out how to merge the en.str files for 'Cold Dialogue Warnings' and 'Elex - Skills Descriptions and More', but this is new for me, so having trouble..
    1. BrendanatorX
      BrendanatorX
      • member
      • 8 kudos
      Couldn't figure it out, anyone else know how to merge the en.str files so the mods can work together?
    2. barbor92r
      barbor92r
      • member
      • 6 kudos
      You'll have to ask the modder who's responsible for "Cold Dialogue Warnings", because the changes in my mod are much bigger and we don't know what exactly was edited in his mod either.
  6. herek3
    herek3
    • member
    • 2 kudos
    Hello,

    thanks for the mod :))

    However, I have three questions:

    1. The Enchant Weapon skill, Ice Aura says it slows enemy attack speed but I believe this enchantment is broken, in Elex Overhaul Plus it says that it's broken and he had to fix it by adding it increased damage for Q attack.
    2. You say that PSI makes enemies attack your companions and ignore the player. How do you know that? Because as far as know PSI is also one of those effects that are kinda broken.

    Thank you :)
    1. barbor92r
      barbor92r
      • member
      • 6 kudos
      Hi!

      I'm not currently working on a mod, so I can't remember. However, in the future, if I feel the need for improvements, I may make a version for Overhaul PLUS.
  7. ikireev
    ikireev
    • member
    • 0 kudos
    Never mind! The problem is solved.
    1. barbor92r
      barbor92r
      • member
      • 6 kudos
      Great!
  8. ZimGurd
    ZimGurd
    • supporter
    • 2 kudos
    Здравствуйте, сделаете русскую версию?
    1. barbor92r
      barbor92r
      • member
      • 6 kudos
      Может быть в будущем, может быть да, может быть нет.
  9. adamant74
    adamant74
    • member
    • 0 kudos
    А русская версия будет?
    1. barbor92r
      barbor92r
      • member
      • 6 kudos
      Минем моны эшләргә ниятләрем бар иде, ләкин мин аңа вакыт табармынмы, белмим, бәлки, бәлки.
  10. Shangallar
    Shangallar
    • member
    • 1 kudos
    There is incorrect description for the Heavy Weapons skill. That skill increases the damage 5% for each point, unlike Ranged Weapons which increases damage 10% for each point.
    1. barbor92r
      barbor92r
      • member
      • 6 kudos
      I'm not working on the mod anymore unfortunately, but I think it was 10%. If you have any proof that this is not the case, please provide it - if it agrees, it will be a fix.
  11. glorsh
    glorsh
    • member
    • 0 kudos
    Is it compatible with elex overhaul? 
    1. barbor92r
      barbor92r
      • member
      • 6 kudos
      Yes, but you have to delete the "localization" folder with "en.str" in Overhaul's .pak file beforehand. Use Elex Resource Manager for this. Two minutes of work.

      This only applies to the English version, if you play the German or the Spanish - you don't have to do this.
    2. Markus33
      Markus33
      • member
      • 0 kudos
      This allows both mods to run, but wont all the weapon/armor stats in the UI be incorrect?  Like if the overhaul mod changes a weapon stat and the en.str is modified to display that change, then deleting it and replacing it with the one from this mod means we will always see an incorrect UI stat.????
    3. barbor92r
      barbor92r
      • member
      • 6 kudos
      This allows both mods to run, but wont all the weapon/armor stats in the UI be incorrect?

      All stats in weapons will be the same.