After trying all 5 options none of them worked until I set the load order. Setting the load delay lower than 1000 wouldn't boot for me. I'm using the 5th option. Thanks for the mod!
These are the settings that worked for me [modloader] load_delay = 1000 show_terminal = 0
Does it truly disable vignette in-game? I have the same problem as the game will only run if I set the load_delay and loadorder the same as yours but still there is no changes in-game. Vignette is still present and it is most especially clear when you go outside the roundtable hold and face the clouds and sea.
Yes, all 5 versions of it says patch applied but as you've seen in my previous image comparisons, nothing changes.
This comparison is for version 2.1 or the 3rd uploaded version.
https://imgsli.com/Mzg1NjI0
These are for the latest version. Default on the left, disable vignette on the right. Ignore the change in quality of the image since I switched to HDR a few days ago.
Hi! For anyone that's having the same problem as me(not being able to make the mod work on my end), huutaiii has uploaded a similar mod on Patreon that is completely free. Try giving it a shot since it worked the first time around for me. Happy to finally be able to play the game without the annoying vignette.
The game crashes on boot with all five versions even after using the load order trick. I really dislike vignette so it sucks to see the only option not working for me :(
I tried to install just your chromatic fix, vignette fix and pause mods. Visual mods didn't work so I started poking around.
load_delay 1000 doesn't work at all. After trying out load_delay 10, like others mentioned, it started loading a single mod, the one that was first in the loadorder. Tried out different bigger and smaller delays with both orders but it's stayed the same (~1000 or more fails, and lower delays all only load the first one). Currently running all three, with vignette version 5 and config like this: [modloader] load_delay = 10 show_terminal = 0 [loadorder] DisableChromaticAberration.dll = 1 dinput8.dll = 2 DisableVignette.dll = 3 And vignette doesn't work. I'm fine with just the chroma fix and pause mods, but there's something fucky going on, so here's your report.
Oh, and vignette versions 2-5 seemingly all work fine, but the first one throws a hello screen error.
Possible to get working in ME3? Not sure how to adjust load order/load delay. Adding file version 2-5 to natives crashing game on load. Adding file version 1 allows game to load but effect is not gone. I get the hello window pop-up.
Sry i cant make anything about it, for me every version working properly , i dont know what you mean ME3? Mod engine? I dont know if mod engine woks on dll mods.
It does work with dll mods and your chromatic aberration, skip intro, and disable white screen ones work fine. But because of the load delay (requirement?) on this one, the vignette does not disappear. Hello pop-up shows and also log shows error. In contrast the chromatic aberration log shows patch loaded.
If i remmember correctly only 5th version works with Disable chromatic aberration mod, because the all other version contains the address to chromatic aberration call, and if one loads faster the address changes and other cant find the same address to disable effect, and in 5th version I changed the address which does not contains the chromatic aberration call address, so if chromatic aberration mod loads and address changes the vignette mod still should work (for me it works), but you said the other versions crashing, I don't know how can I fix that :( Maybe try without the chromatic aberration mod, and see what happens.
Same with or without mods. I have original (60 fps capped) .exe, playing from Steam, and with latest regular Reshade. I have no issues with any of your other mods otherwise.
Someone write this on disable chromatic abberation mod you can try, but set disable viggnete to 1 or 2.
I had to set my load_delay = 10 to get the mod to work with a few other mods - my settings below: [modloader] load_delay = 10 show_terminal = 0 [loadorder] DisableChromaticAberration.dll = 1 UltrawideFix.dll = 2 UnlockTheFps.dll = 3
I have the same load order as you and yes, while it allows the game to run without auto-closing, vignette is not disabled in-game still. Can you confirm that it is truly disabled cause I am puzzled by this for a few days now.
I dont know, for me i tried on 1.01.1 version and 1.01.2 version and it works on both, if you have game on steam verify the file integrity, i dont know, i will wait if anyone writes to have problem with mod then it will be mods problem if not maybe problem is in your game.
Yes, it doesn't work, ok, I need time to fix this, for some people it works for some not, for me I have tried it on two separate versions and it works, I will try to make it work
I dont know, i will give it one more try and if it still dont work there is some issue with you side, and also try only disablevignette wihout any other mods and see if anything changes.
i uploaded the 4th one, I made all 4 with different approaches, and all of them work on my game, if this one won't work, I don't know what to do anymore.
yeah, i'm puzzled too. tried it with no other mods, no reshade and no seamless co-op just to emulate vanilla settings but still, it doesn't work. thank you for finding the time in trying to fix it, really appreciate it but I guess there's just something different in my system.
Yeah, no worries. Must be something wrong with my system. Every mod works except for this one. Even the Disable Sharpen Filter works together with Disable Chromatic Aberration unlike with swiftwinterr's case.
63 comments
These are the settings that worked for me
[modloader]
load_delay = 1000
show_terminal = 0
[loadorder]
DisableVignette.dll = 1
DisableChromaticAberration.dll = 2
UnlockTheFps.dll = 3
This comparison is for version 2.1 or the 3rd uploaded version.
https://imgsli.com/Mzg1NjI0
These are for the latest version. Default on the left, disable vignette on the right. Ignore the change in quality of the image since I switched to HDR a few days ago.
https://imgsli.com/Mzg3MzIz
This is the log:
https://pastebin.com/KsxsWmbG
Image Comparisson
Thanks anyway, would have been a great mod to use.
load_delay 1000 doesn't work at all. After trying out load_delay 10, like others mentioned, it started loading a single mod, the one that was first in the loadorder. Tried out different bigger and smaller delays with both orders but it's stayed the same (~1000 or more fails, and lower delays all only load the first one).
Currently running all three, with vignette version 5 and config like this:
[modloader]
load_delay = 10
show_terminal = 0
[loadorder]
DisableChromaticAberration.dll = 1
dinput8.dll = 2
DisableVignette.dll = 3
And vignette doesn't work. I'm fine with just the chroma fix and pause mods, but there's something fucky going on, so here's your report.
Oh, and vignette versions 2-5 seemingly all work fine, but the first one throws a hello screen error.
Adding file version 2-5 to natives crashing game on load.
Adding file version 1 allows game to load but effect is not gone. I get the hello window pop-up.
ME3 = Mod engine 3.
It does work with dll mods and your chromatic aberration, skip intro, and disable white screen ones work fine. But because of the load delay (requirement?) on this one, the vignette does not disappear. Hello pop-up shows and also log shows error. In contrast the chromatic aberration log shows patch loaded.
DisableVignette\log.txt
DisableVignette > Disabling Vignette Effect...
DisableVignette > Process name: nightreign.exe
DisableVignette > Process ID: 20896
DisableVignette > Process base address: 00007ff77de30000
DisableVignette > AOB: 4c 8d 0d ?? ?? ?? ?? 4c 8d 05 ?? ?? ?? ?? 8b ?? ?? ?? 48 ?? ?? e8 ?? ?? ?? ?? 48 8d ?? ?? ?? ?? ?? 48 ?? ?? ?? ?? ?? ?? c6 ?? ?? ?? ?? ?? ?? 48 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? c6 ?? ?? ?? ?? ?? ?? 4c ?? ?? ?? ?? ?? ?? 4c ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 48
DisableVignette > Checking region: 00007ff77de30000
DisableVignette > Checking region: 00007ff77df8a000
DisableVignette > Checking region: 00007ff77df8b000
DisableVignette > Checking region: 00007ff77dfb5000
DisableVignette > Checking region: 00007ff77dfb6000
DisableVignette > Checking region: 00007ff77dfd5000
<truncated for nexus 5k symbols limit>
DisableVignette > Skipped region: 00007ffff0d7c000
DisableVignette > Checking region: 00007ffff1d20000
DisableVignette > Skipped region: 00007ffff1d2b000
DisableVignette > Checking region: 00007ffff1d40000
DisableVignette > Skipped region: 00007ffff1d41000
DisableVignette > Checking region: 00007ffff1d50000
DisableVignette > Skipped region: 00007ffff1d51000
DisableVignette > Checking region: 00007ffff1d7c000
DisableVignette > Checking region: 00007ffff1d83000
DisableVignette > Checking region: 00007ffff1d87000
DisableVignette > Checking region: 00007ffff1d8e000
DisableVignette > Checking region: 00007ffff1d90000
DisableVignette > Skipped region: 00007ffff1d96000
DisableVignette > Reached end of scannable memory.
DisableVignette > Stopped at: 00007ffff1d95faa, num regions checked: 1157
DisableVignette > Error popup: Could not find signature!
DisableChromaticAberration\log.txt
DisableChromaticAberration > Activating SkipIntroLogos...
DisableChromaticAberration > Process name: nightreign.exe
DisableChromaticAberration > Process ID: 23296
DisableChromaticAberration > Process base address: 00007ff77de30000
DisableChromaticAberration > AOB: 4c 8d 0d ?? ?? ?? ?? 4c 8d 05 ?? ?? ?? ?? 8b 54 24 40 48 8b ?? e8 ?? ?? ?? ?? 48 8d ?? ?? ?? ?? ?? 48 ?? ?? ?? ?? ?? ?? c6 ?? ?? ?? ?? ?? ?? 48 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? c6 ?? ?? ?? ?? ?? ?? 4c ?? ?? ?? ?? ?? ?? 4c ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 48
DisableChromaticAberration > Checking region: 00007ff77de30000
DisableChromaticAberration > Checking region: 00007ff77e0da000
DisableChromaticAberration > Checking region: 00007ff77e0db000
< . . . >
DisableChromaticAberration > Checking region: 00007ff77fa47000
DisableChromaticAberration > Checking region: 00007ff77fad9000
DisableChromaticAberration > Checking region: 00007ff77fada000
DisableChromaticAberration > Found signature at 00007ff77fb15925
DisableChromaticAberration > Bytes at address: 4c 8d 0d
DisableChromaticAberration > Expected bytes: 4c 8d 0d
DisableChromaticAberration > New bytes: 90 90 90 90 90 90 90
DisableChromaticAberration > Bytes match
DisableChromaticAberration > Patch applied
DisableChromaticAberration > Bytes at address: 4c 8d 0d
DisableChromaticAberration > Expected bytes: 4c 8d 0d
DisableChromaticAberration > New bytes: 90 90 90 90 90 90 90
DisableChromaticAberration > Bytes match
DisableChromaticAberration > Patch applied
When only DisableVignette is active, the game outright crash at startup with the following logs:
DisableVignette > Disabling Vignette Effect...
DisableVignette > Process name: nightreign.exe
DisableVignette > Process ID: 24684
DisableVignette > Process base address: 00007ff77de30000
DisableVignette > AOB: 4c 8d 0d ?? ?? ?? ?? 4c 8d 05 ?? ?? ?? ?? 8b ?? ?? ?? 48 ?? ?? e8 ?? ?? ?? ?? 48 8d ?? ?? ?? ?? ?? 48 ?? ?? ?? ?? ?? ?? c6 ?? ?? ?? ?? ?? ?? 48 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? c6 ?? ?? ?? ?? ?? ?? 4c ?? ?? ?? ?? ?? ?? 4c ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 48
DisableVignette > Checking region: 00007ff77de30000
DisableVignette > Checking region: 00007ff77e0da000
DisableVignette > Checking region: 00007ff77e0db000
< . . . >
DisableVignette > Checking region: 00007ff77fa47000
DisableVignette > Checking region: 00007ff77fad9000
DisableVignette > Checking region: 00007ff77fada000
DisableVignette > Found signature at 00007ff77fb15925
DisableVignette > Bytes at address: 4c 8d 0d
DisableVignette > Expected bytes: 4c 8d 0d
DisableVignette > New bytes: 90 90 90 90 90 90 90
DisableVignette > Bytes match
DisableVignette > Patch applied
DisableVignette > Bytes at address: 4c 8d 0d
DisableVignette > Expected bytes: 4c 8d 0d
DisableVignette > New bytes: 90 90 90 90 90 90 90
DisableVignette > Bytes match
DisableVignette > Patch applied
DisableVignette > Checking region: 00007ff77fa47000
DisableVignette > Checking region: 00007ff77fad9000
DisableVignette > Checking region: 00007ff77fada000
DisableVignette > Found signature at 00007ff77fb1592c
DisableVignette > Bytes at address: 4c 8d 0d
DisableVignette > Expected bytes: 4c 8d 0d
DisableVignette > New bytes: 90 90 90 90 90 90 90
DisableVignette > Bytes match
DisableVignette > Patch applied
DisableVignette > Bytes at address: 4c 8d 0d
DisableVignette > Expected bytes: 4c 8d 0d
DisableVignette > New bytes: 90 90 90 90 90 90 90
DisableVignette > Bytes match
DisableVignette > Patch applied
I had to set my load_delay = 10 to get the mod to work with a few other mods - my settings below:
[modloader]
load_delay = 10
show_terminal = 0
[loadorder]
DisableChromaticAberration.dll = 1
UltrawideFix.dll = 2
UnlockTheFps.dll = 3
[loadorder]
DisableWhiteStartupScreen.dll = 1
SkipIntroLogos.dll = 2
DisableVignette.dll = 3
DisableChromaticAberration.dll = 4
UnlockTheFps.dll = 5
if that is the case then the mod is not really necessary...
DisableVignette > Stopped at: 00007ffa6dfe7faa, num regions checked: 1272
DisableVignette > Error popup: Could not find signature!
DisableVignette > Stopped at: 00007ffd1ec27faa, num regions checked: 1207
DisableVignette > Error popup: Could not find signature!
Also, when used together, this dll even prevents "Disable Chromatic Aberration" from working.
The only mods I use are:
DisableChromaticAberration
SkipIntroLogos
UnlockTheFps
https://imgsli.com/Mzg1NjI0
Also, I'm using your realistic reshade if that helps.