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leopinnheiro

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59 comments

  1. reinhartmenken
    reinhartmenken
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    So do I just run the program, then run the game, and it should just work? It doesn't seem to. I'm on a ROG Ally X (which is like Steam Deck). Or am I supposed to run this, run the game, then press F1??? Thanks!
  2. is there a way to edit keybinds (i use f1 and f2 to navigate menu)
    (nvm im dumb i didnt press f8 for config window)
  3. BRADDRZ
    BRADDRZ
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    can you use this in multiplayer or does the anticheat still detect this
  4. nexu888888
    nexu888888
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    When I use it, it can sometimes time automatically, but sometimes it doesn't work at all.
  5. NineBiche
    NineBiche
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    I tried this mods extensively, it's very nice ! Altough it still somehow has an impact on performance, game says it's still 60fps but as soon as i close it can feel the game being less choppy. The only issues are that it will often not start when starting a new run, sometimes it will somehow desync and say that day 2 is day 1 or day 3 is day 2 or stay stuck on final boss or reset itself during final boss
    1. leopinnheiro
      leopinnheiro
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      I worked a bit on the impact issue in version 1.3.1 (currently BETA on my GitHub), aiming to improve performance and activate the OCR only at specific moments.
      Regarding the desynchronization, could you provide me with a screenshot of the days DIA I, DIA II, and DIA III? I’d like to run some tests to try to identify what might be causing it.
    2. NineBiche
      NineBiche
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      Here you go, a bunch of DAY 1, 2 and 3 screenshots in different environnements. 1440p NO HDR
      https://imgur.com/a/n8vLdql

      Do you need more ? I can keep updating that post with more if you want. And also yeah the french version says "JOUR I" instead of "DAY I"
  6. ixStorm24
    ixStorm24
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    This works great! definitely the best timer out so far. if youre willing to hear suggestions would love if there was a simple drop down or something that we could enter a value to multiply the timers by all at once. I use storm control and change the multiplier from 0.6, 0.8, or 1 depending on how many people are in my party so itd be useful to do it a little quicker. Cheers!
    1. leopinnheiro
      leopinnheiro
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      I'll try to implement that.
  7. Atsouky
    Atsouky
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    The timer doesn't start at the beginning of expedition but at day ll it works  (Frensh JOUR I)
    1. leopinnheiro
      leopinnheiro
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      Can you provide me with a screenshot from the game showing the text so I can run some tests?
      If possible, from all stages: JOUR I, JOUR II, and JOUR III.
    2. ixStorm24
      ixStorm24
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      +1 on this issue. english though. ill add screenshots when i do my next run
  8. overmind19597
    overmind19597
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    Does this mod allow to extend the storm time? or do you know any mod extend storm time longer?
    1. leopinnheiro
      leopinnheiro
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      This mod only helps you monitor the storm timer to make it easier for you to make decisions based on the remaining time. It doesn't change the duration of the storm.
      I don't know if anyone has made a mod for that purpose.
    2. maurish
      maurish
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      if there is, with your permission I put here the name of the mod that allows you to control the storm ‘storm control’ so you can search here in nexus mods
  9. Knabsi
    Knabsi
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    F1-F8 key don't seem to do anything. After the first expedition it was stuck at "Boss" and I needed to use the quit shortcut.
    nvm works now
  10. Erikcb
    Erikcb
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    So, i like the tool, but for some reason it's not starting the timer automatically for me, my game is in spanish, the word is pretty much the same as in portuguese, but with an accent.
    In portuguese it's "DIA", but in spanish it would be "DÍA" (see the accent in the I), i don't know if that has anything to do with it, but i tried changing the settings (i even tried the beta from your github) and it's still the same, it works properly if i start it manually, but it's kinda unconvenient since i use a controller, is there any way to add new words to the OCR by ourselves or it's you who has to do it (if we can't i think it would be a nice addition for a newer version if possible).
    Also, an option to save the position and not having to move it wevery time you open the program would be pretty nice!
    Thanks!
    1. leopinnheiro
      leopinnheiro
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      Yes, it's because of the language — the OCR looks for specific words and distinguishes accents and other details.
      I added 'DÍA' to the recognition list and published it in version 1.3.1-BETA. If you can check whether it works now, I’d appreciate it.
      If not, and if you can provide me with a screenshot from the game showing the word, I can run some tests to add support.
      I had thought about making the recognized words configurable, but I ran into several issues. I trained this OCR using the same font the game uses to achieve higher accuracy.
      Other features you mentioned, like saving the position, are also in version 1.3.1-BETA that I mentioned.
    2. leopinnheiro
      leopinnheiro
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      I researched a bit more and maybe I need another adjustment. The OCR trained modes I’m using are based on the eng.traineddata language.
      It doesn’t recognize accents, so I might need to provide some trained files according to the language being used to cover that.
    3. Erikcb
      Erikcb
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      I tried it a couple times and it seems to be working properly (i don't have time to test it longer today).
      It's saving the position and starting when it's supossed to.
      It would also be cool if we could customize the size/font/scale to make it bigger.
      And maybe making the hotkeys controller compatible (i have no idea if that's even doable xD)
      I'll try to test it more time tomorrow to see if it works all the time.
      Here there's a pic so you can see how it's shown in game:
      https://i.imgur.com/yFS5Haz.png

      Thanks!