Hey, which file is the red electricity effect for murasama? i want to put mura over Rivers of Blood but without the rest of the mods. How do i get that sick electricity?
It's actually not a mod but just the Vyke's Dragonbolt incantation applied to the Murasama Blade. However, since it's a weapon buff, it will only work with the Uchigatana replacement and not the Rivers of Blood replacement.
Can i change Jetstream Sam Desperado - Land of Reeds Greaves [lg_m_1360] to work on [lg_m_1560] instead, if so can you please tell me how ? i tried to rename the files and folders to 1560 but there where a lot of bugs.
Just like how you changed the Murasama Blade location from [wp_a_0550] to [wp_a_0554], it wasn't just a simple flver renaming, you changed something in that flver file can you please explain what it is ?
You have to unpack both .dcx files, find the lg_m_1360.flver and lg_m_1360.tpf files in the .dcx of lg_m_1360 and copy/paste them into the .dcx of lg_m_1560 where lg_m_1560.flver and lg_m_1560.tpf are located. Then you have to rename both lg_m_1360.flver and lg_m_1360.tpf to lg_m_1560 where lg_m_1560.flver respectively. Finally, repack with Yabber and you're done.
I think i should clear some things first, your instructions work on PC but i'm using your mod on a PS4 and your mod works flawlessly on PS4 well except for bladewolf which crashes the game before it loads the main menu for some reason anyways point is jetstream sam works but i want to be able to control which part changes your model but every time i edit your mod using your instructions or any other method the game starts to have major issues like: 1 - Jetstream sam doesn't load but the real issue is the player model stays at it's current state no matter what, meaning you won't be able to use any helmet, armor, etc... 2 - Resting times in game take a much longer time The only way to revert all of that is to restart the game and avoid selecting the edited jetstream sam mod or just straight up deleting it and restoring the original mod, now i'm not asking for much i just want to understand how you changed the Murasama Blade location from [wp_a_0550] to [wp_a_0554] because for some reason that seems to work and the only difference between the mods is the flver file their checksums are different so it wasn't just a simple flver renaming, you changed something in that flver file can you please explain what it is ?
Sorry, I don't know much about mods on PS4 and don't have any means to test out those bugs on that platform. But since simple renaming doesn't work there, you'll probably need to reimport the source models into the target flver and hide the original model. So basically the process that I went through to create the mods. You'll need my edited models for that, so it would be better if I would do it for you. I Dmed you about it.
I'm getting weird texture glitches around my character when I equip the modded equipment. It was working until around the time i tried to install another mod, the easy mode talisman mod and its been like this ever since. Do you know what the problem could be, I barely know anything about mod file shit.
Now we just need to mod in the Bosses, their respective songs, and compatible movesets
Side note: wanted to alert you to the fact that (at least for me) having Raytracing enabled while riding Blade Wolf cause some MAJOR fps drops on top of what appears to be lighting artifacting (not sure how to describe it)? The intensity of the fps drops seems to correlate directly with the intensity of the Raytracing setting enable.
Image depicting the visual obfuscation; trust when I say the frame rate shiiiiiiiiiiit the bed at max settings: Blade Wolf + Raytracing https://steamcommunity.com/sharedfiles/filedetails/?id=2970263410 (in case hyperlink fails)
Thanks :) I really want to do more but just couldn't find the time.
I'm sorry that you encounter an issue like this. Fixing this will be hard for me because I don't have the hardware for Raytracing but I'll try getting to the bottom of this. I could DM you the fixed files for testing once I find something.
It's wp_a_0550.partsbnd.dcx for the Uchigatana replacement and wp_a_0554.partsbnd.dcx for the ROB replacement. I forgot to put the file names in the mod description... Doing it now.
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1 - Jetstream sam doesn't load but the real issue is the player model stays at it's current state no matter what, meaning you won't be able to use any helmet, armor, etc...
2 - Resting times in game take a much longer time
The only way to revert all of that is to restart the game and avoid selecting the edited jetstream sam mod or just straight up deleting it and restoring the original mod, now i'm not asking for much i just want to understand how you changed the Murasama Blade location from [wp_a_0550] to [wp_a_0554] because for some reason that seems to work and the only difference between the mods is the flver file their checksums are different so it wasn't just a simple flver renaming, you changed something in that flver file can you please explain what it is ?
Now we just need to mod in the Bosses, their respective songs, and compatible movesets
Side note: wanted to alert you to the fact that (at least for me) having Raytracing enabled while riding Blade Wolf cause some MAJOR fps drops on top of what appears to be lighting artifacting (not sure how to describe it)? The intensity of the fps drops seems to correlate directly with the intensity of the Raytracing setting enable.
Image depicting the visual obfuscation; trust when I say the frame rate shiiiiiiiiiiit the bed at max settings:
Blade Wolf + Raytracing
https://steamcommunity.com/sharedfiles/filedetails/?id=2970263410 (in case hyperlink fails)
I'm sorry that you encounter an issue like this. Fixing this will be hard for me because I don't have the hardware for Raytracing but I'll try getting to the bottom of this. I could DM you the fixed files for testing once I find something.
can i ask you what is the files for dragonscale only please ?