I loved this mod! If I may, could I request that you add a sheath to the katana? I enjoy wielding dual katanas and would love for the Sword of Night to have its own sheath as well. Personally, I find the sheath of the Rivers of Blood katana to be beautiful. I hope my request doesn't bother you.
Rivers of Blood sheath have different length and curvature, the sword will clip off when sheathed. Maybe some modder with 3D modeling skills. Its far beyond my skills.
Hey love your mods tglhell!! where is your buffs applied on both weapons mod? I saw you deleted, you almost got it! Just couple fixes. If you need help you can you call me. I have a similar mod working for my personal use, also I used your script to create a Remover Effect when hold L3.
Thank you very much. Can you edit the effect of the two-handed weapon? I'm using the Backhand Blade, but when I use it with two hands, there is no effect, while using it with one hand has the effect :(
Some movements have the vfx effect override inside animation files. With DS Anim Studio you will be able to change. Open your c000.anibnd.dcx find your animation (use Elden Ring Debug Tool to find), delete DisableDefaultWeaponTrail[790] and SpawnFFX_Blade[118] bars. Save and paste at your mod folder.
Currently, I can only use DS Map Studio, and I edit the parameters in the EquipParamWeapon -> Trace SFX ID section. Is there any way to change the parameters without using software other than DS Map Studio?
19 comments
If you need help you can you call me. I have a similar mod working for my personal use, also I used your script to create a Remover Effect when hold L3.
Open your c000.anibnd.dcx find your animation (use Elden Ring Debug Tool to find), delete DisableDefaultWeaponTrail[790] and SpawnFFX_Blade[118] bars. Save and paste at your mod folder.