"The Crimson/Cerulean Assassin Daggers now restore HP/FP on hit along with restoring it on crit" I tried and they don't? They only restore on crit like in vanilla
Edit: OOH, resting at a grace removes the effect. I gotta unequip and re-equip the talisman every time
removed the altered movesets and everything from the Death's Poker change down through the Rellana's Twin Blades change. I'm too lazy to put the change logs, but I'll start marking what is new
awesome thanks. Also I see you have hitbox issues. Under the Bullet Param there is a section called Initial Hit Radius. You could try tweaking those values adding anywhere from 0.500 to 1.000. And the Final Hit Radius either the same value as Initial hit or very slightly bigger like 0.050 or 0.100 bigger.
hitbox issues for what specifically? I don't doubt that they're there, which is why i removed the altered movesets, but what specifically are you mentioning
Hey, I really like all these changes on paper, but in practice there are some issues: is it possible to actually recategorize the weapon types you changed? It's hard to remember the list of alterations when Flamberge is still in the great sword group in the inventory. Additionally, the hitboxes seem to be broken, like, attacks just completely not connecting even when locked on
Hey, I noticed you changed a few things for dlc ashes in atkparam_pc even though their rows are unnamed? How did you figure out which is which? Do you have a file to share for the ids?
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I tried and they don't? They only restore on crit like in vanilla
Edit: OOH, resting at a grace removes the effect. I gotta unequip and re-equip the talisman every time
that's it
Edit: Disregard, I failed to read the description thoroughly