0 of 0

File information

Last updated

Original upload

Created by

KipKobold

Uploaded by

KipKobold

Virus scan

Safe to use

Tags for this mod

13 comments

  1. Rudyalo
    Rudyalo
    • supporter
    • 7 kudos
    "The Crimson/Cerulean Assassin Daggers now restore HP/FP on hit along with restoring it on crit"
    I tried and they don't? They only restore on crit like in vanilla

    Edit: OOH, resting at a grace removes the effect. I gotta unequip and re-equip the talisman every time
    1. KipKobold
      KipKobold
      • member
      • 1 kudos
      they a little glitched but it does work, kind of
  2. willief23
    willief23
    • premium
    • 22 kudos
    Hi Kip, what did you change or add in Common Sense 2 and 3?
    1. KipKobold
      KipKobold
      • member
      • 1 kudos
      removed the altered movesets and everything from the Death's Poker change down through the Rellana's Twin Blades change. I'm too lazy to put the change logs, but I'll start marking what is new
    2. willief23
      willief23
      • premium
      • 22 kudos
      awesome thanks.  Also I see you have hitbox issues.  Under the Bullet Param there is a section called Initial Hit Radius.  You could try tweaking those values adding anywhere from 0.500 to 1.000.  And the Final Hit Radius either the same value as Initial hit or very slightly bigger like 0.050 or 0.100 bigger.
    3. KipKobold
      KipKobold
      • member
      • 1 kudos
      hitbox issues for what specifically? I don't doubt that they're there, which is why i removed the altered movesets, but what specifically are you mentioning
  3. dbs156
    dbs156
    • premium
    • 71 kudos
    Edit: nvm my bad
  4. Kaizo107
    Kaizo107
    • premium
    • 0 kudos
    Hey, I really like all these changes on paper, but in practice there are some issues: is it possible to actually recategorize the weapon types you changed? It's hard to remember the list of alterations when Flamberge is still in the great sword group in the inventory. Additionally, the hitboxes seem to be broken, like, attacks just completely not connecting even when locked on
    1. KipKobold
      KipKobold
      • member
      • 1 kudos
      I am aware of that and I'm not sure how to fix it just yet. Do be trying tho
  5. learn2codeffs
    learn2codeffs
    • member
    • 0 kudos
    Hey, I noticed you changed a few things for dlc ashes in atkparam_pc even though their rows are unnamed? How did you figure out which is which? Do you have a file to share for the ids?
    1. KipKobold
      KipKobold
      • member
      • 1 kudos
      I use the most recent version of smithbox
      that's it
  6. Syynx
    Syynx
    • premium
    • 102 kudos
    Why does Catch Flame grant 10 FP? (Instead of a 10 FP cost it has a -10 FP cost)

    Edit: Disregard, I failed to read the description thoroughly
    1. KipKobold
      KipKobold
      • member
      • 1 kudos
      I probably should specify at some point what I counted as a basic spell, so that's an issue on my part.