Elden Ring
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fircas

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fircas

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221 comments

  1. fircas
    fircas
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    Sticky
    For guys who can't launch game through bat file,you need to open Steam then use bat file to launch game.If that can't help you,You can try use UXM to unpack the game,cover with my"chr" fold,click Patch button,it should work then.But I don't really recommend using UXM which takes a long time when unpack the game
    1. AugnierCalyenin
      AugnierCalyenin
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      This indeed works for me.

      For anyone out there for whom this mod doesn't work, use UXM to unpack the game (it will take a while, 1-2hrs or so depending on your system but will benefit you greatly as most mods available will ask you to unpack the game), after unpacking is done, click on "Patch" in UXM.

      Afterwards, after downloading this mod, in the "mod" folder from this mod, there is a "chr" folder and in the "chr" folder there's a file with the name "c0000.anibnd.dcx". Copy that file, then paste it in "ELDEN RING\Game\chr" (that chr folder will only appear after unpacking with UXM), and overwrite the original file.

      Be sure to backup the original "c0000.anibnd.dcx" in "ELDEN RING\Game\chr" first.

      Enjoy, cheers. And be sure to endorse this awesome mod! Thank you author
    2. DreGWriter
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      The UXM method is exactly the same as modding the rolls for Dark Souls 3. And it works for Elden ring as well.
    3. jompitero
      jompitero
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      just a quick question sir,.should i add the bat file on steam game which i dont know if its possible.,or just open steam and then run the bat file from elden ring folder? sorry just new to modding.
  2. topkingpin
    topkingpin
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    still work like a charm, great mod
  3. OniiRyuma
    OniiRyuma
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    Hi, i am trying to make this work with convergence mod but some animations doesn't work then, any idea how i could make them work together ?
    1. EziosBrotherhood
      EziosBrotherhood
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      I'm also thinking about the same thing, but got no idea
  4. SHADOWRUNS33
    SHADOWRUNS33
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    Is it still working in 1.09 version?
    1. Uchihanick
      Uchihanick
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      yes
  5. sevenode
    sevenode
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    fye mod just wondering if you could add the cloud and thunder back to the mod
  6. lememexdd
    lememexdd
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    it works on the latest version, but whenever I use it I hear a "click", like something got selected in the menu. Weird. I tried the quickstep version and no issues.
  7. oqrifbneroifb
    oqrifbneroifb
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    just a quick question what is the .TAE file of this mod just wanna merge them with my current mods. Thanks
    1. lillightskin1227
      lillightskin1227
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      Did you figure it out?
    2. Amvmak12
      Amvmak12
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      anyone figure it out?
    3. Moon19maN
      Moon19maN
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      ae00, 02, 03
    4. Spulp
      Spulp
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      Thx Moon
    5. ServantCrow
      ServantCrow
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      The hero we did not deserve
    6. HellBri8nger
      HellBri8nger
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      A blessing from the lord
    7. altarmor
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      Tried merging those 3 .TAE's with ERR to no avail ðŸ˜ž
      Ah well...
    8. DementedShrub
      DementedShrub
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      you probably have to go into DSAnimStudio and combine the specific animations on those taes, try checking those rows in each different c000.anibnd.dcx and transfer/ overwrite the blocks that contain the info, the reason it wont work in  ERR overhaul is because it lacks the information attached to those blocks in the reg bin. Hence, you must take the specific animations and copy paste the correct blocks and then you may have to diagnose the issues you get from not reconfiguring those blocks, there are ids that they refer to but in those rows in DSMAPstudio or Yapped Rune bear you are going to see certain rows may not exist anymore due to specific overhaul edits. That is going to be the biggest hurdle is just making the right edits in YRB/DSMapStudio rows. Also depending on what program you use between those two rows and info may be different. Hope this helps and Im not too late
  8. uhorkanapalici
    uhorkanapalici
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    What if I already have that file in mod
  9. ztorm2000
    ztorm2000
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    hi! i was wondering if anyone knows how to integrate this into elden ring reforged + seamless co-op. or i should say help me make the mod work. because to me the instructions are a bit unclear.

    if there is a video explaining this that'd be great
    1. altarmor
      altarmor
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      ^ Seconded. Tried following video tutorials, but the merges never went well with ERR specifically
  10. Alarchster
    Alarchster
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    I looked a lot for a mod like this, but besides being outdated, it uses the same TAE as the timed block.
  11. D3ATHBYKN1F3S
    D3ATHBYKN1F3S
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    I was trying to use the thundercloud and sound version but couldnt get it to work, got the normal version to work but not that one, any help?
    1. mooredo
      mooredo
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      necro but for light roll only