About this mod
Resizes various humanoid enemies so that they're player-sized
- Requirements
- Permissions and credits
- Mirrors
This mod resizes certain humanoid enemies so that they're the same height as the player. The following enemies have been resized:
Installation
Scaling was determined using Blender. Dasaav's ERSkeletonMan was used to create this mod. Original C++ file is also included in the download. To resize the player/Tarnished, use the thefifthmatt's Elden Resizer.
Creating Your Own Resizings
I will not be taking any resizing requests. However, as mentioned previously, the C++ file used to compile this mod is included in the download and can be used as a template. To make your own enemy resizing mod,
- Foot Soldiers (all factions)
- Soldiers (all factions)
- Knights (all factions)
- Raya Lucaria Sorcerers
- Battlemages
- Fire/Blackflame Monks
- Fire Prelates
- Pages
- Perfumers
- Omenkillers
- Nox Monks, Swordstresses and Nightmaidens
- Exile Soldiers
- Banished Knights
- Kaiden Sellswords
- Cleanrot Knights
- Crucible Knights
- Ball Bearing Hunters
- Night's Cavalry
- Loretta
- Commander Niall/O'Neil
- Godfrey/Horoah Loux
Installation
- Install the Elden Mod Loader
- Extract TarSizedSolKnt.dll into the Game/mods folder
Scaling was determined using Blender. Dasaav's ERSkeletonMan was used to create this mod. Original C++ file is also included in the download. To resize the player/Tarnished, use the thefifthmatt's Elden Resizer.
Creating Your Own Resizings
I will not be taking any resizing requests. However, as mentioned previously, the C++ file used to compile this mod is included in the download and can be used as a template. To make your own enemy resizing mod,
- Install Visual Studio
- Go to the ERSkeletonMan GitHub page, click on the green Code button and select Download ZIP
- Extract the ERSkeletonMan-master folder
- Download the .ZIP file for this mod
- Extract the dllmain.cpp that came with this mod into ERSkeleton-master\example. Overwrite the existing .CPP file. From here, you will be editing dllmain.cpp with Visual Studio.