Elden Ring
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TechieW and iArtorias

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TechieW

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379 comments

  1. TechieW
    TechieW
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    Locked
    Sticky
    FAQ:

    • My computer says this is a virus! - Antiviruses hate DLLs for various reasons, and will mark third-party DLLs as viruses basically at random.
    • I'm playing the game on Linux using so-and-so, will your mods work? - Yes, the mods should now work on Linux.
    • Will using mods get me banned? - No, you cannot use these particular mods unless EasyAntiCheat is disabled and EAC won't retroactively punish you for disabling it (I can't guarantee that it won't react to altered saves).
    • Can I play online with mods? - As stated, you can only play with these mods if EAC is disabled, this forces the game into offline mode.
    • Can I use this mod with this-and-that? - Most likely, you will have to test for yourself. Just make sure you don't have other things modifying the same memory (Flawless Widescreen, etc).
    If you have any issues, then please comment below with the contents of log.txt for the relevant mod(s).
  2. TidalWavy
    TidalWavy
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    Please update to for 1.0.6 pauses when not in menus and unpauses on menus

  3. Admiral30
    Admiral30
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    I want to have pause button only on keyboard. So I went into config and made controller values empty. Still opening inventory pauses the game. I guess you have some sort of check there that if key is not assigned, use default one. Is it possible to bypass it?
    1. mrsouth
      mrsouth
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      Use value 0x7 instead. It seems that empty values just make it to use the default keycode for that control type.
    2. TechieW
      TechieW
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      That's correct. Thought I had written a comment in the .ini specifically about this, it seemingly dissapeared at some point.
  4. mrsouth
    mrsouth
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    For anyone who might be struggling with disabling/setting the keys in pause_keybind.ini, here are my two cents:

    • If key1 = 0x7, no pausing with this type of control (keyboard or controller).
    • If key2 = 0x7, press JUST key1 to pause.
    • If key2 <> 0x7, press both key1 AND key2 together to pause.

    For example, 

    • to disable pausing on a controller:
    [controller]
    key1 = 0x7
    key2 = 0x7

    • to pause with START+BACK (pressing together) on a controller:
    [controller]
    key1 = 0x10
    key2 = 0x20
  5. OxMaaBxO
    OxMaaBxO
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    it is possible to have the camera unlocked while paused ??
    1. TechieW
      TechieW
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      For more advanced stuff, I'd recommend checking out the Elden Ring photo mode mod. I don't know if it lets you do this specifically but it certainly lets you do more complex things.
  6. dyaballikl
    dyaballikl
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    This one broken? I tossed it in the easy mod loader in the "Game" folder, also tried putting the mod folder directly into the "Game" folder. Either way, "P" does nothing in game. On Win10, Steam.

    [edit] nevermind, i'd put the parent folder of the mod loader into the game folder, i needed to put the sub contents in there. Works now.
  7. killzone3
    killzone3
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    super mod thanks
    1. dyaballikl
      dyaballikl
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      [redacted]
  8. iamniceify
    iamniceify
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    Thank you for the mod!

    I realized the ini config file in the PauseTheGame folder does not re-bind the keys. I deleted all the entry other than keyboard "P" button but the log file still recognize the default config setting 
  9. LuizGalvao
    LuizGalvao
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    I'm using Vortex. And I'm also using the anti_cheat toggle. Nothing happens.
    1. danoid67
      danoid67
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      Did you create a Vortex 'Tool' that points to the offline launcher?  In my case (your directories might be different) set Target to 'C:\Steam\steamapps\common\ELDEN RING\Game\start_game_in_offline_mode.exe' (remove quotes).  Then set that tool to 'Make Primary.'
  10. SkeletonMaster0103
    SkeletonMaster0103
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    I'm using Mod Engine 2 but do I still need Mod Loader? If so, the installation process is the same? 
    1. legorass
      legorass
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      No, you cant use mod engine for mods created for mod loader.
  11. dantekb43
    dantekb43
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    Is this mod working for anyone ON LINUX after patch 1.05?

    (FYI I wasn't using the mod on patch 1.04 because it didn't use to work before and I've just seen that it got update to work on linux, so I can't confirm if it was working before)
    1. dantekb43
      dantekb43
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      Sorry, I was dumb. Leaving the fix here if any Linux player stumbles in here.

      You have to run "WINEPREFIX=/path/to/wine/prefix/for/eldenring winecfg" then go to the "libraries" tab and then override the "dinput8.dll" library in case you're using Elden Ring Mod Loader.