Elden Ring
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Elden ring transmog.

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This is a first approach to Transmogrification in Elden Ring.


1. I removed all armor stats to make them cosmetic only. (Weight, poise, physical and magical defenses, and immunities).
2. These stats are now supported by 3 talismans. You can craft them from crafting, at the very bottom, in “all items”.

One for light armour, another for medium armour, and one for heavy armour. These talismans weigh a precise weight, which corresponds to the load of the original armors ; it is necessary to invest skill points in endurance, to be able to wear them.

You can see what each talisman brings in the table below.

I imagined several solutions to set up this mod, the ideal would be to make endurance directly increase defenses, immunities and poise ; but I don't know how to go about it. If anyone has an idea, I'm a taker.


1. Make a backup of your regulation.bin. Default location: c:\Steam\steamapps\common\ELDEN RING\Game
2. Drop my regulation.bin where the original is and overwrite it.

WARNING: Do not use online as it's not worth the risk.


The .csv are in the file, I added an Excel file with the list of all changes.


I'm new to modding, my skills are limited, but I'll do my best to help you with any problems. Thanks to all Elden ring modders, who allowed me to understand, how to create this mod. Sorry for my english, i used google trad, i hope it will be ok.