Elden Ring

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VampiresZombiesLiches

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  1. VampiresZombiesLiches
    VampiresZombiesLiches
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    Huge shoutout to NexusMods user, Dweet! Thank you so much for all the info and help you gave me with this mod. Without you this mod would not be possible. Dweet taught me how to create and make new spirit ashes! So exciting yet so time consuming to create new spirits!

    Huge shoutout to Discord user, MyMaidisKitchenAid! Thank you for all the info and help you provided in helping me get one of the passives to work properly on NON NPC Spirit Ashes! 
    How to install? 

    STEP 1: Please make sure you download MOD ENGINE 2 first! Create a new folder on your desktop and name it "Elden Ring Mods" or whatever you fancy. Drag and drop Elden Ring contents from MOD ENGINE 2 into the newly created folder. And then drag and drop or copy paste my mod into the mod folder.

    STEP 2: Next download Elden Mod Loader and drag and drop those files into your Elden Ring game directory.

    STEP 3: The next download isn't really required, it is optional. However I highly RECOMMEND it. Because Seamless Co-op gives an alternate save file away from your vanilla save file. Which will keep you safe from being banned when playing with mods. Download Seamless Co-Op and drag and drop those files into your Elden Ring game directory. Please download and use version 1.5.1 instead of 2.0.0. 

    Also please note, using Seamless Co-op's tiny pot item causes the spirit ashes' follow & warp mechanic to not work properly for some unknown reason. This basically causes spirit summons to lose the ability to warp to you. But most spirits that can climb ladders(if they have the animation to climb ladders) can still "attempt" to follow you. I cannot fix this issue, only the Seamless Co-op devs can fix it. 

    STEP 4: Once all these steps are done or unless you skipped step 3. Make sure STEAM is currently open. And then simply go back to the "Elden Ring Mods" folder or whatever you named it. Click "launchmod_eldenring.bat" to play with mods.


    When updating, simply drag and drop/copy paste and overwrite to replace/update.
    Please refer to the "changelog" for changes/hints for certain spirit ashes/summons.
  2. QueenofBlades94
    QueenofBlades94
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    Hello there ^_^

    I absolutely love this mod! Thank you so much for it <3 I've seen peeps asking for a not so "OP" version of this mod. Would you consider having 2 versions of this mod whenever you update it for the coming DLC? One version just like it is now (perfect for me) & the other for peeps who want a more "balanced" version? It would be really nice :) Thanks again & have a nice day :)
    1. VampiresZombiesLiches
      VampiresZombiesLiches
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      That is my current plan when I rebuild it once DLC releases. 

      Most likely I will release 3 versions.

      Balanced, OP, and Vanilla.

      Balanced will be supported and updated. This version will contain many changes to vanilla files, but will be balanced around enemies choosing to attack both the player and spirit ashes equally. AI, abilities, loadouts, etc will be improved for spirit ashes.

      OP will not be supported but will be updated. This version will contain many changes to vanilla files but enemies will always prioritize spirit ashes over the player. Meaning the player can just watch battles play out. Ai, abilities, loadouts, etc will be improved and stats will be stronger for spirit ashes.

      And Vanilla will not be supported but will be updated. This version will contain minor changes to vanilla files mostly only adding new summons without messing with their AI or items, or load outs.
    2. QueenofBlades94
      QueenofBlades94
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      Thanks for the response. That sounds great & i am looking forward to it :-)
  3. ick3hazerd1010
    ick3hazerd1010
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    Is this possible to use with convergence? and if so how? im assuming its by combining the regulation bins but  if theres another way lemme know
    1. VampiresZombiesLiches
      VampiresZombiesLiches
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      Not really.
    2. DeuEsperitRex
      DeuEsperitRex
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      You can by merging two mods regulation.bin (I'm playing this mod with convergence)
  4. MugenMax
    MugenMax
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    Question: Can you make 1 of the spirits has Red Wolf of Radagon with Lion Guardian together? Or tell me how to do it if you don't want to
    1. VampiresZombiesLiches
      VampiresZombiesLiches
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      I will add this summon after DLC release
    2. MugenMax
      MugenMax
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      Hmm... I just hope that has 2 versions separated, with and without DLC. Not all of us can allow himself to buy it :/
    3. VampiresZombiesLiches
      VampiresZombiesLiches
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      Hm..... I'm not entirely sure how that would work honestly. In the past even if you didn't have the DLC you could still link up with other players. But mod wise I'm not entirely sure.
  5. excalibour
    excalibour
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    Hi, can you think of a way to dismissed/resummon the summons in seamless coop? I can  do that when launch the game in coop but playing solo. However, the moment I open my game to wanderers, I lose that ability. Thank you.
    1. VampiresZombiesLiches
      VampiresZombiesLiches
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      Thats a problem with seamless coop not this mod. You will have to reach out to the seamless coop devs to fix that. It is a known bug for that mod.
    2. excalibour
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      Thanks, yea reached out to them but no luck. Unfortunately, that mod is not open source so not much can be done. I would assume it would not be too difficult to introduce a config flag to enable that but I could be wrong.
  6. VVFOUR
    VVFOUR
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    Can you update this to work with 1.10.1, I'd really appreciate it
    1. VampiresZombiesLiches
      VampiresZombiesLiches
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      I will ONLY update this mod after DLC is released. As I plan to rebuild/remake the mod.
  7. arajin4771
    arajin4771
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    All of the names of the ashes summoned are “?GoodName?“Very disappointing.
    1. VampiresZombiesLiches
      VampiresZombiesLiches
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      You might be missing a file or you are using a NON supported language. ONLY supports english. Also I have not updated this mod to the latest patch, because I am waiting for DLC to release.
  8. MugenMax
    MugenMax
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    Hi 
    I was hoping to merge this mod with others, but it seems that non is changed... And I use DSMapStudio 1.10 
    Why is that? Because I don't think that this mod work's without it's regulation.bin

    EDIT: Nevermind, I fix it
  9. Tabulasan
    Tabulasan
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    Does this work with 10.1?
    1. VampiresZombiesLiches
      VampiresZombiesLiches
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      Probably not, but honestly I'm not sure. I will not update this mod until DLC releases.
    2. Tabulasan
      Tabulasan
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      It doesn't unfortunately, just confirmed it.
    3. JamesDexter6725
      JamesDexter6725
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      It does work with 1.10.1. Solo and I also play this mod with my brother we both are able to summon the ashes to help us fight. Makes the game a whole lot more fun. It's like we are playing 4 player co-op. Thank you VampiresZombiesLiches for your time that you've put into this mod. Endorsed.
  10. JackieBunz
    JackieBunz
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    would it be possible to add a ash that summons one of the beefy sewer omens or an omen on par with the twin omen boss fight?
    1. VampiresZombiesLiches
      VampiresZombiesLiches
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      Yes, when DLC releases I will update the mod.
  11. mightyme0628
    mightyme0628
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    Good evening... Can i ask which item.msgbnd.dcx did you change with this mod? Because i want to try to use other mod in my game but cannot play with two types of of item.msgbnd.dcx... Plz... Help many thanks. 
    1. VampiresZombiesLiches
      VampiresZombiesLiches
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      I changed a lot....