Elden Ring
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2urok

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2urok

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This is a buff and nerf / rework to the dragonbreaths. Now there's all 5 elements. Death and Bloodloss would be too OP to add.

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i had no idea they'd make a hotfix on july 27th. I cannot copy and re edit all of my changes, as i dont know how and any efforts to learn have failed on top of leaving me more confused.
it takes me days to manually go through each area and copy every single stat and line of number editing... and i hardly know how to copy anything -- mass edit , letalone i cannot figure out how to export my edits to import them later on.
So, im sorry i dont have the mental energy to re do everything. that also explains why my mod engine wasn't working in game today.

July 30th // 7-30

Ye Olde July 22nd -- Side Edit. I deeply apologize, i forgot to change the status of the dragonbreaths when i needed to do it all over again. it should be updated now!

  • Agheel's Flame = Madness/Frenzy Status, Holy Dmg, Fire Dmg
  • Borealis Mist = Sleep Status
  • Dragon breath fire = Lightning Dmg
  • Ekzyke's Decay = Poison Status but still looks like Scarlet Rot
  • Dragon breath ice = Physical Damage vs the old magic and ice status

Heal. Urg Heal. Gr Heal. Lord Heal = Radius 6m --> 12m

Basic Poison and Scarlet Rot have also been buffed to do more / similar damage to all enemies and players by a tiny bit, it's not noticable

Poison Mist now has a bigger cloud size= 2.8m -> 6.5m
as well as Bewitching Branch= 1m -> 4m, so it is actually useable

Arrows Sting now has arrow reach and arrows gained 10% less gravity,, double flight distace,, AND a tiny increase to damage boost = 1.2x -> 1.25x

i was thinking of adding the recipe changes from the old version but that was more a personal thing for me.
im trying to keep these mod files fair to the game, and any personal changes ive made should stay away.