Elden Ring

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Ikaros

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Ikaros473

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36 comments

  1. Ikaros473
    Ikaros473
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    Currently updated to version 1.10 

    To make things a little simpler for updates to the game I'm going to link the updated regulation bin files separately from the main files. Check for the upaded regulation bins. Also for anyone with broken crafting there is a fix implemented that will allow you to purchase a new crafting kit from kale, fixing the issue
  2. DanielAntony210
    DanielAntony210
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    Giga modder.
  3. fabianeso2000
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    The mod items work but although the crafting kit appears in the store in 2 (as if I could buy it) when I select it it doesn't let me
    I don't know if it is possible to delete the one I already have and buy again
  4. Delepri
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    Getting this to work with Grand Merchant was A trial. I had to change the ID in ShopLineupParam so the armor was sold by Twin Maiden Husk. and all it cost me was the item description.
  5. Robmodz92
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    Thank you working smoothly now :D
  6. DemonicCrumpet
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    Recently downloaded this after the 1.10 update and neither the hair nor the armor shows up so I think it's broken atm. May need to update, really love the mod and sad I can't play it yet.
    1. Robmodz92
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      SAme its a bugger :(
    2. Ikaros473
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      Sorry took a while to update, should be good to go now! 
  7. Robmodz92
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    Only PS buttons load im on the version after  1.09.1 
  8. natsumireiko1
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    i dont know why my erza set was bugging in the maiden mask its called ?protector name? just like that and the arrmor got no icon tho
    the other armor same as the first no icon
    1. natsumireiko1
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      And why i cant carft item even the mod off i cant do crafting items 
    2. Ikaros473
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      If your seeing "?protector name?" and no icons for the item, it means there is an issue with the regulation.bin file. You can try reinstalling the mod and make sure you're using the correct regulation.bin. Another common cause could be another mod conflicting with this. Any other mods that modify twin maiden husk shop or kale's shop would cause issues most likely.
    3. Ikaros473
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      the crafting bug has been fixed, download the new regulation bin from files and purchase a new crafting kit from kale
    4. natsumireiko1
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      thx for helping me becoz i just confuse how to repair the icon bug btw Keep it Up Man
    5. natsumireiko1
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      when i want to buy the crafting kit its out of stock i do what you say what should i do?
    6. Ikaros473
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      are you at kale's shop? the new file makes it so he sells 10 of the crafting kit 
    7. natsumireiko1
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      i go to kale and its still 0 on me idk where should i go i already check twin maien and kale and its 0 tho
    8. natsumireiko1
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      dude its still buggin i buy like max craft item to 5 and still i cant craft item lol
    9. Ikaros473
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      hmm. out of curiosity have you tried any other save files to see if they work or have problems? also I'm starting to see why most people just make armor replacers. It's just to dang hard to put new items in the game lol
    10. vorahk07
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      hello sorry it's english google trad ^^ I had the same crafting problem when I bought only one part of the armor set a la Twin Maiden Husks and that's solved when I bought the other part the craft is to unlock so to avoid the problem you have to buy the complete set finally for me it worked
    11. natsumireiko1
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      well i use any regulation bin its still the same tho the crafting is bugging  even when im not using a mod only that chara who cant use the craft item tho idk how to fix it when i use the erza mod its always bugging tho dont know why but for me its all g i dont even need the craft item tho lol 
  9. Soundwave1991
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    The problem with the craft menu is still there, it was good that you placed the craft tools in the twins' store, I bought them and the problem was solved... but after a while it stopped working once again, I've always had that problem with all the versions of Scarlet's armor, yes! I use other mods and yes! I know that this can generate the problem... unfortunately the other mods seem more essential to me, and to be frank I don't see the script that could generate this problem. If anyone knows how to fix it, I would be very grateful for the report. Thank you.
    1. Ikaros473
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      I'm not sure what causes that either. I'm assuming you're referring to the issue where the crafting menu somehow disables itself. I had this happen once. I tried adding the craft tools to the husk shop which actually didn't work for me. I had to use Elden Ring debug tool to edit my inventory and manually add it back in. It only happened to me once a while back. Haven't seen the issue since. I think it's a rare bug, but still no idea how it happens.
    2. Yeobo
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      Its possible it has to do with the event flag id since it shares the same id as the original crafting kit. but since the bug is random, it's hard to test that. Possible solutions include, change the armors event flag to 0, move all the sets to twin maiden, or likely the best solution would be to make the sets craftable by utilizing ShopLineupParam_Recipe. Again, would be hard to test since bug is random but that's all I can think of.

      On a separate topic, if you can make an outfit for Mirajane and 1 other, maybe Kagura? i can make a summon item that will summon all 3 or even more for a Fairy Tail experience, would also be awesome if there was a Natsu outfit with the one sleeve so the player character can complete the look.
    3. Ikaros473
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      good news I figured out the issue. It was difficult to test as it requires a new character to make it happen. But you were right, using the crafting kit id was the problem. I released a update bin that fixes the id's as well as allowing for multiple purchases of the crafting kit from kale
  10. DarthVadersith121
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    cant i just install the parts into the mods folder in mod engine and then run it?
    1. Ikaros473
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      only the sword would work in that case. Most of the parts are custom from the ground up and rely on information put into the regulation.bin
  11. pingamon3
    pingamon3
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    Wish i could use this mod with convergence, i really love erza!!!
    1. Yeobo
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      good question, I'm trying to get this to work with convergence as well, but something in that mod is preventing this from appearing on the menu, I know it works cause I've merged this with others and working as intended.

      on a different note, i tried reformatting the weapon so I can have it replace a different one without having to fiddle with the original Lordsworn's dcx, but now the whole sword looks pure platinum, so clearly I'm doing something wrong in regard to the tpf file. any tips? and thank you, endorsed ofc.
    2. Ikaros473
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      if you want it on a different weapon without modifying lordsworns, you'd need to change everything to the new part number. Including the tpf, the files in the tpf. after renaming the tpf texture they would also need to be reassigned in flver editor to the sword on the last material slot. thats probably why you're seeing the platinum material. 
    3. Yeobo
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      thank you for the reply, actually figured it out yesterday after realizing that I had to set material pathing in flver after i opened the dcx and tpf and renamed everything including the xml entries. Also figured out the convergence problem with this as well, seems their regbin and 01_common.tpf aren't fully updated, their hair menu only goes up to 27 and was missing 28-32 so I had to make a csv for the missing vanilla entries so that the new option 33 and 34 would actually show up. no icons for the missing entries however since their dds for SB_Chara_01 has different placements and would therefore cause all icons to be displaced.