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- EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.
EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.
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VersionL2.2
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- Manual
File information
Last updated
Original upload
Created by
KowboyBebopUploaded by
KowboyBebopVirus scan
Tags for this mod
Activity logs
This page was last updated on 30 November 2024, 6:28AM
- Changelogs
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Version L2.2
- Improved kick prevention for Dark Souls.
- Kick prevention now works with a controller
- Fixed double backstep
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Version L2.1
- Strengthened roll input (first fast, second slower and more reliable)
- Option to have sprint toggle automatically run forward
- Option for attacks to cancel sprint toggle
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Version L2.0
- Mapped the Map key to pause functionality
- New setup guide and in-UI help
- Updated Magic section in Advanced Settings
- Custom macro support using CustomUserScript.ahk
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Version L1.92
- Restored pause functionality (map key has to be matched ingame - find it in the pouch section)
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Version L1.91
- Quickcast can again easily use all available options to cast spells (R1, R2, L1 and L2)
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Version L1.71
- Deactivated experimental Lies of P related code which was included by mistake
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Version L1.9
- Ability to load keys into the right panel of EMU Light directly from a save file
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Version L1.8
- Roll cooldown now works with wheelup/wheeldown
- Shuffled right panel around to make matching with ingame controls simpler
- Inactive quickcast/quickuse no longer create keys
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Version L1.7
- You can once again change Number of spells/items via hotkey even if Quickcast/Quickuse is not enabled.
- Fixed some typos in GUI
- Added option to toggle sprint with a press rather than double tap.
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Version L1.6
- Fixed save backup naming convention
- Improved backstep protection for Sprint key
- Hotkey to quickly change # of attuned spells now works with quick cast hotkey prefixes.
- Same as above but for Items.
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Version L1.5.9
- Fixed Controller button presses sending "0" simultaneously with intended keyboard equivalents.
- Fixed not being able to sprint while using Direct Input
- Added an option to feint by holding Heavy Attack and Roll keys at the same time
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Version L1.5.8
- Fixed "Press Event Action key before attempting to switch Sorceries/Items" not working
- Fixed "Event button" being instantly released even when physically held
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Version L1.5.7
- Fixed kick hotkey when using accidental kick prevention
- Fixed repeating presses of "switch sorceries" when held down
- Fixed values for "Sprint" key and "Roll cooldown" not saving.
- Fixed Sprinting on Controller
- Open/Close Map key will now quickly open and close the menu if map is not available (previously it just opened menu)
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Version L1.5.6
- Added warnings to fill KB keys in "Controls"
- Added support for A & B keybinds in Pouch
- Added support for modifiers in Rebinds (+,!,^)
- Fixed error caused by creating hotkeys without KB keys
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Version L1.5.5
- New GUI (1080p and 4k native)
- Fixed math responsible for spell/item selection - Will be faster in some cases
- Fixed DirectInput for Controller (You should be using XInput though)
- Combined with EMU Light for Dark Souls
- Stronger accidental kick prevention
- Toolbelt hotkeys for DaS3
- Individual menus hotkeys (Equipment, Inventory, Gestures, ...)
- Option to start minimized
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Version L1.4
- Fixed Double roll bug when releasing sprint after a roll
- Added option to minimize to tray instead of taskbar to Advanced Settings
- Fixed Help's link to setup guide
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Version L1.3.1
- - Fixed Next spell / item key erratic behavior
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Version L1.3
- forgot
- I fixed something that didnt work
- There are now fields for mouse weapon switch for some reason
- Fixed DPI scaling. Use 1.0 GUI scaling in advanced settings.
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Version L1.2
- Improved R2 backstep cancel support
- Fixed bug preventing GUI scaling
- Fixed bug causing roll/sprint select to be hidden
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Version L1.1
- If you are not using the "Auto HUD hiding is on" then bind switch sorcery/item to mouse ingame and match in EMU Light. Otherwise unbind the mouse from game.
- Safety limits for GUI scaling (<0.25 or >3)
- R2 backstep cancel support for rapiers and curved swords (need to set R2)
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Version L1.0
- Changed the end sprint function.
- Improved Emu Light's game's window name matching
- Updated Guides
- First stable version
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Version L0.8
- Fixed bug that caused error when roll/attack delay were not multiplies of 25
- Added a second switch button called "Event" key
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Version L0.7.5
- Fixed sprint toggle
- Fixed twohanding
- Added offhand twohanding key
- Fixed GUI warning texts
- Trying out activating pouch 5 & 6 with keys instead of mouse. Kindly provide feedback with way you prefer and why.
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Version L0.7.4
- Fixed Pause button not loading properly
- Reworked sprint and roll key interaction (should be more versatile now)
- You can set up and down as switch sorcery / items. The consequences of doing it falls sorely on your head.
- I fixed some stuff and broke other stuff.
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Version L0.7.3
- New way of installing updates. Download and extract Executables to any folder. Then extract the new version of EMU Light for Elden Ring vX.X.zip to the same folder.
- Fixed quickcast disabling manual pouch use
- Fixed Pouch 1 & 2 messing with spells/items on controller
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Version L0.7.2
- Fixed being able to roll only once while sprinting
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Version L0.7.1
- GUI info when new version is available (with link to nexus) - Code by dnllln
- Checkbox to enable/disable support for autohide (disabling stops sending event key during spell/item keybinds)
- You can no longer use quick cast with "up" as switch sorcery (to prevent desynchronization)
- You can no longer use quick items with "down" as switch sorcery (to prevent desynchronization)
- If you use mouse binds for switch sorcery or switch item, you need to unbind it in the game, otherwise you will get two switches (this apply to mouse wheel scrolls)
- Moved Menu tracking to advanced settings (not as relevant now that "up" and "down" cannot be set as switch sorcery/items)
- Fixed joined roll/sprint key
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Version L0.7
- Pause game button (EAC friendly) - Code by Dar|{cyde
- Support for GUI autohide
- Attack cooldown (find in advanced settings)
- Improved Pouch 5 & 6
- Fixed GUI for<900p resolutions
- Fixed save backup
- A lot of small improvements
- Tidied up the code
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Version L0.6.1
- Fixed quickcast
- Disabled DPI scaling for text
- Improved dynamic enabling/disabling of Control section based on enabled features.
- Changed the exe back to autohotkey
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Version L0.6
- Consistent Menu interaction - checkbox "Ignore in menu" in the Controls section
- Close/Open map with single key - Done
- Previous spell / item hotkeys - Done
- Pouch 5 and 6 hotkeys - Done. Code by Dar|{cyde.
- Scalable GUI - GUI now scales depending on your resolution. You can scaling modifier in Advanced Settings.
- Customizable code - You can now edit the EMULight.ahk and it will change how the EMULight.exe work on the fly
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Version L0.5.3
- Sprint and Walk dedicated button toggles - I take accessibility seriously
- Fixed ALT hotkeys sending CTRL too
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Version L0.5.2
- Fixed switch buttonReworked Detect controller and controller selection
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Version L0.5.1
- Enabled 11th and 12th unique cast spell keys
- Added checkbox to enable/disable double tap to toggle sprint
- Updated Setup Guide
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Version L0.5
- Removed delay from same slot short press quickcast
- Double tap to Toggle Sprint
- 12 Quickcast hotkeys
- Minimum key press length
- Queued classic twohanding
- Better support for modifier keys (still dont use modifiers with controller if you can)
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Version L0.4.2
- Rewrote the Quickcast / Quick Items function to be more reliable by making them independent of each other. I had to rename a bunch of variables, so your Quickcast and Quick items hotkeys will not be loaded from your save file properly. As always, I am not making save files backward compatible, as that would be a mess. You have to set them again.
- Fixed the Quick Items bug that would send "up" when "use item" key was not defined (Credit goes to dnllln)
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Version L0.4.1
- You can now choose the "Backstep, Dodge Roll, Dash key" to match ingame settings instead of it being hardcoded to "i" or "p". Dont make me regret this.
- You can also choose key modifiers for changing the number of spells/items you have (Example: Hold M and press 1 to tell EMU Light you have attuned only one spell). The default key for items is "i". Get it? Items and Magic.
- Separate M&KB keys for switching spells/items. EMU Light uses the keyboard binds for quickcast, quick items and pouch. However many players use wheelup and wheeldown to manually cycle spells and items, which EMU Light still need to track.
- Fixed Quickcast / Quick Items not remembering correctly what slots is currently selected.
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Version L0.4
- REBIND ROLL/SPRINT TO "P" INGAME INSTEAD OF "I".
- XInput support for XBox, DS and newer controllers
- Implemented separate Quick Items hotkeys
- Updated guides to reflect the new GUI
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Version L0.3
- Review spell selection - Reliable select is faster. Quickcast should be more reliable. Set the HUD to "On" in the Sound and Display ingame settings.
- Review performAttack function - Deactivated. No need to set "O" and "P" as dummy keys in the game
- Rebind map button - Can be done in Rebinds (selectable from top menu) see guide.
- Hotkeys for pouch - To use pouch you need to match the items from "Controls" to you ingame controls. Then in the "Pouch" section you can create pouch hotkeys. The defaults are c,v,b and n. Only 4 hotkeys can be created.
- Classic two handing key - Press to left alt to twohand right hand weapon and hold to twohand left hand weapon. To use you need to match the R1,L1 and Event action keys in the "Controls" section to your ingame settings.
- Solve mouse wheel key binds - Roll unlocks itself automatically when the roll key is wheelup or wheeldown
- Use ER default key binds - EMU Light now uses the default ER Mouse&Keyboard settings as its default profile. I strongly urge you to not actually use the default layout
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Version L0.2
- Fixed Quickcast.
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Version L0.1
- Removed code related to kicks (thank god thats over)
- Shortened roll press duration 35 -> 22 ms
- Larger spell reset hold duration 350 -> 550 ms
- New help resources included
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- Author's activity
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November 2024
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30 Nov 2024, 6:28AM | Action by: KowboyBebop
Changelog added
'Change log added for version L2.2'
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30 Nov 2024, 6:27AM | Action by: KowboyBebop
File added
'EMU Light for Elden Ring L2.2 [version L2.2]'
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26 Nov 2024, 10:13PM | Action by: KowboyBebop
Changelog added
'Change log added for version L2.1'
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26 Nov 2024, 10:12PM | Action by: KowboyBebop
File added
'EMU Light for Elden Ring L2.1 [version L2.1]'
August 2024
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04 Aug 2024, 9:37PM | Action by: KowboyBebop
Attribute change
'Description changed.'
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04 Aug 2024, 9:33PM | Action by: KowboyBebop
Attribute change
'Description changed.'
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04 Aug 2024, 9:31PM | Action by: KowboyBebop
Mod image added
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04 Aug 2024, 8:57PM | Action by: KowboyBebop
File added
'EMU Light for Elden Ring L2.0 [version L2.0]'
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04 Aug 2024, 8:50PM | Action by: KowboyBebop
Attribute change
'File \'1\' changed to \'Not Available\'.
File \'Not Available\' description changed.'
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04 Aug 2024, 8:50PM | Action by: KowboyBebop
Attribute change
'File \'Nexus is a broken mess\' changed to \'Not Available\'.
File \'Not Available\' description changed.'
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04 Aug 2024, 8:48PM | Action by: KowboyBebop
Attribute change
'File \'1\' changed to \'Nexus is a broken mess\'.
File \'Nexus is a broken mess\' description changed.'
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04 Aug 2024, 8:47PM | Action by: KowboyBebop
Attribute change
'File \'EMU Light for Elden Ring L2.0\' category changed to Main Files.'
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04 Aug 2024, 8:46PM | Action by: KowboyBebop
File added
'EMU Light for Elden Ring L2.0 [version L2.0]'
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04 Aug 2024, 8:41PM | Action by: KowboyBebop
File added
'EMU Light for Elden Ring L2.0 [version L2.0]'
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04 Aug 2024, 8:36PM | Action by: KowboyBebop
File added
'1 [version 0001]'
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04 Aug 2024, 8:35PM | Action by: KowboyBebop
Attribute change
'File \'1\' category changed to Miscellaneous.'
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04 Aug 2024, 8:33PM | Action by: KowboyBebop
File added
'1 [version 0001]'
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04 Aug 2024, 8:32PM | Action by: KowboyBebop
Attribute change
'File \'EMU Light for Elden Ring L2.0\' changed to \'EMU Light for Elden Ring L001\'.
File \'EMU Light for Elden Ring L001\' version changed to L001.'
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04 Aug 2024, 8:29PM | Action by: KowboyBebop
File added
'EMU Light for Elden Ring L2.0 [version L2.0]'
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04 Aug 2024, 8:11PM | Action by: KowboyBebop
File added
'EMU Light for Elden Ring L2.0 [version L2.0]'
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- Mod page activity
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May 2025
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25 May 2025, 10:50PM | Action by: Bell191
Tracked
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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25 May 2025, 1:18PM | Action by: Vladisvlach
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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25 May 2025, 12:21PM | Action by: AZXX0034
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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24 May 2025, 11:56AM | Action by: HappyGaos
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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22 May 2025, 4:28PM | Action by: Disziplixx
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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22 May 2025, 4:16AM | Action by: qdvhinyvrxw01
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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21 May 2025, 7:22PM | Action by: StrangePanacotta
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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20 May 2025, 7:42PM | Action by: Mohammad419
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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20 May 2025, 3:31AM | Action by: Jackal528
Tracked
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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19 May 2025, 12:14AM | Action by: CozyHiro
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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18 May 2025, 3:00PM | Action by: 3320209220
Tracked
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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18 May 2025, 6:56AM | Action by: Shypu
Tracked
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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18 May 2025, 6:48AM | Action by: SteaminBeamin
Untracked
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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15 May 2025, 4:03AM | Action by: kyugin179
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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14 May 2025, 11:11AM | Action by: nexyubai
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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12 May 2025, 7:40PM | Action by: RicardoRipper
Tracked
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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12 May 2025, 11:59AM | Action by: HarvYard
Untracked
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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09 May 2025, 5:38AM | Action by: jj133307700
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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08 May 2025, 3:34PM | Action by: TheRealFikus
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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08 May 2025, 4:33AM | Action by: kow603
Endorsed
'EMU Light - Instant Rolls with split roll and sprint keys. Individual Spells - Items - Pouch keys. Game Pause. Save file backup. Additional input options for controller. AHK Macro.'
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