Elden Ring
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HazelnutCheese

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HazelnutCheese

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About this mod

Metis Mod Launcher is a tool designed to make using mods in Elden Ring via ModEngine2 a smoother experience.

Requirements
Permissions and credits
Mirrors
1.3.0 Release

This release is primarily to include the latest version of ModEngine2 2.1.0.0.

It also includes a fix for Mod/Dll order not be saved properly.

I have decided to no longer support the Per Profile Saves option as this has just been far too spotty and seen widespread issues across multiple different kinds of systems. Instead I recommend people instead use a dll mod that changes they save game extension. In the future I will look to include this kind of per profile system instead of the old one.

Description

Metis Mod Launcher is a tool designed to make using mods in Elden Ring via ModEngine2 a smoother experience.

ModEngine2 is a modding engine built by garyttierney, katalash and Dasaav-dsv which hooks into games and allows the replacement of files and injecting of dlls.

Metis Mod Launcher installs ModEngine2 and provides a user interface that allows collections of mods and dlls to be imported and saved in profiles with per profile save games. This allows players and mod developers to quickly swap between different mod configurations without having to worry about manually moving files around themselves.

More detailed and instructions on how to use it can be found here: https://github.com/HazelnutCheese/Metis-Mod-Launcher

How to install and use it:

To install run the latest MSI from the downloads page or get it from the github latest release.

See the github page for detailed usage instructions:

https://github.com/HazelnutCheese/Metis-Mod-Launcher

How it works

ModEngine2 stores mod configurations in .toml files. This tool presents them in an interactive format and allows modification and management via a WPF user interface.

Via file / folder selection you can select Mods and Dlls that are then recorded in an internal database. This database stores a reference to their location on disk and any additional details you give them.

You can then create profiles and select different mods and dlls to add to the profiles and set profiles to use their own save games. This should allow you to swap between different mods without it messing up your saved game.

Known Issues:

1. "Corrupted Save Data" -> When creating a new save file with mods Elden Ring can throw this error. Try removing all the mods from your profile and then play again. This should hopefully successfully create the save. Then you can exit and re-add the mods and play again.

2. "Cannot find the Elden Ring Process" -> Try installing the 1.1.0-Alpha version and try again. If that doesn't work go to the new settings page and turn off auto detection for Elden Ring and manually select your eldenring.exe and then try again.

Thanks

This launcher would not be possible without the efforts of Gary Tierney, katalash] and Dasaav-dsv for their work on https://github.com/soulsmods/ModEngine2. Please check out their other work for to see what else they have come up with.