Sure! If you look up the armor IDs of certain helmets, you should be able to just rename the numbered part of the mod files. This isn't ideal (it might cause some conflicts if you load the two Blaidd masks consecutively), but it should work to replace whatever helmet type you want.
As for the black / white variations, I'm not sure. I have a few other projects in the works rn. Maybe if there's some big demand for it or something, I'll give it a shot later.
Still, if you want to give recoloring a try yourself, you can check out this helpful guide here:
I love the Ebony blaidd armor, but i love your Wolf masks so much more. The thing is i guess people would love a black version of yours with just orange-ish eyes or some it would make the blaidd set perfect for me
I adore this, thanks for making what you've made. X3 May we have your SleekRed version with claws and fur too? I've added fc_m_0101.partsbnd.dcx from your No Tusks - Symmetrical - Body Textures - Claws version to see if that works, but I'm starting a new character and it'll be a while before I reach the all important "mask", so I thought I'd ask you too. Edit: Ah, but maybe that would be obnoxious and make you maintain too many versions. X3 Forget my request, I'm only curious, I chose your original colors version anyway.
You can just drop the "parts" folder into "mods." That should be the easiest way to get it working.
If you want to make a more complicated mod path, you can also follow the instructions in the README.txt to create a custom path for the mod to keep it isolated from other files in the future.
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If not, do you plan on creating a female version in the future?
Just replace the numbered part of these:
📄 hd_m_1600.partsbnd.dcx (2.6 MB)
📄 hd_m_1600_l.partsbnd.dcx (2.0 MB)
So, for example, if you want to change it to the chainmail coif, you would replace "1600" with "1540"
As for the black / white variations, I'm not sure. I have a few other projects in the works rn. Maybe if there's some big demand for it or something, I'll give it a shot later.
Still, if you want to give recoloring a try yourself, you can check out this helpful guide here:
https://www.nexusmods.com/eldenring/mods/1546
Edit: Ah, but maybe that would be obnoxious and make you maintain too many versions. X3 Forget my request, I'm only curious, I chose your original colors version anyway.
Cheers!
You can just drop the "parts" folder into "mods." That should be the easiest way to get it working.
If you want to make a more complicated mod path, you can also follow the instructions in the README.txt to create a custom path for the mod to keep it isolated from other files in the future.