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prakap

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prakap

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29 comments

  1. Dingerdonger1
    Dingerdonger1
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    It doesn't actually do anything once installed, enemies in early sections still get obliterated by a light sneeze.
  2. prakap
    prakap
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    Updated for 1.16
  3. ALaz502
    ALaz502
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    Plz update.  Im dying for something like this.  The first half of the game in NG+ is a absolute joke.
  4. Reviveee
    Reviveee
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    I updated your mod but for some reason nothing is applying. I even went in with a vanilla reg file and just adjusted run drop slightly and that isnt even applying. Have mod engine. Tried deleting the vanilla one in game folder that didnt work. Any ideas of what I need to do? Also used DSMapStudio.
  5. aophts
    aophts
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    It seems Yapped is abandoned. Can you update this please?
  6. aophts
    aophts
    • supporter
    • 1 kudos
    Is this abandoned?
  7. aophts
    aophts
    • supporter
    • 1 kudos
    This doesn't work with the Time Block Parry mod. Do you know why?
    1. aophts
      aophts
      • supporter
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      ?
  8. Bfgeshka
    Bfgeshka
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    It's not really better. ER NG+ sucks because there is little to no reason to go for it - no new items, no new enemy placements, no new attack patterns etc. If it's just some number adjustments them main problem is not fixed, no?

    Not to disregard your work, it's just striking me as false advertisement.
    1. prakap
      prakap
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      Different people have different opinions. I agree about the lack of variety in ng+, but for me my numbers make ng+ playthroughs far much better
  9. Zephkel
    Zephkel
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    Awesome thank you

    Quick question though, you're talling us to merge SP param from 7400 to 7530 but 7530 is unmodified in your regulation bin. IS that normal?
    1. prakap
      prakap
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      Yes, I reverted that line
  10. carpesangrea
    carpesangrea
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    Do these adjustments hold with the higher NG+ levels?  I'm maybe halfway through NG+ 7 and it would be nice to not go back to one-shotting everything for the early part of NG+8.
    1. prakap
      prakap
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      yes, enemy hp in early areas will be on par with mountaintops tier on your current playthrough
      so if you don't oneshot everything on mountaintops it should be fine
    2. carpesangrea
      carpesangrea
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      The CSV for the mob adjustments is borked.  File looks too large for what it changes and mapstudio keeps saying the number of values is wrong.
    3. prakap
      prakap
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      I used yapped and exported whole param maybe that's the reason
      Don't really know if it's possible to extract adjusted vaules only, but anyway it should be easy to look for edited lines in notepad, ctrl+f "better ng" 
    4. carpesangrea
      carpesangrea
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      New CSV has the same issue.  FYI you should shouldn't still be using yapped because it hasn't been supported for a while now.  There's even an article about it.