Hey Clever, this is my favourite weapon in the entire game, I have a storm/airbending character who I absolutely love. Is there any way to make the storm talisman affect the wind damage from this weapon? No worries if not.
can someone guide me how do i merge this mod with sekiro deflection mod, i figured out how to merge the regulation bin with smithbox but what about that dcx file and TAE thing.... i dont want to give up sekiro delflection mod
i got it to work but something feels like its missing, im using x box controller on pc, ive learnt with some mods that sometimes it replaces the movesets for attacking with a weapon as a posture mod.. had to restart all mods cause enemy wouldnt receive damage. r their other key inputs we should know for move set
dragon ruins in Agheel Lake but the problem is the airbender moveset doesn't work. You can get the staff but the set will not work and I've tried installing and reinstalling the pack to the folder. Still nothing. Seems like it's been broken for a while
Is it possible to make Airwalk a charge skill? When tapping the button to use the AOW: Airwalk, you go up a moderate amount of height, like the distance of 2 Torrent jumps upwards. But when holding it, based on how long you hold it it will go higher and higher, until it reaches the current height?
I think this will make the skill a lot more useful in combat too, to avoid things but still stay within fighting range if you just tap it instead of holding the button.
And then still be a useful skill for travel when you hold it.
Preferably it'd be cool with multiple charge levels, maybe like 3 - 5 charge levels, and making gusts of wind gather with each level, the higher the charge the more noticeable of a gust around the character, this will make it easier for the player to see what charge level they got by eye, and potentially by sound too if the sound changes based on charge level too.
Whether this suggestion is used or not, cool mod nonetheless! Thanks for making it!
I need some help? I downloaded the mod.. the staff appears in the inventory of one of my characters, but not the others, and I cant seem to get it onto the character I actually want... any knowers?
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In NG+ (my second playthru) im wanting to use this as my main weapon in addition to faith spells but it just isn't doing enough damage.
save data is corrupted
and idk how fix it
Is it possible to make Airwalk a charge skill?
When tapping the button to use the AOW: Airwalk, you go up a moderate amount of height, like the distance of 2 Torrent jumps upwards.
But when holding it, based on how long you hold it it will go higher and higher, until it reaches the current height?
I think this will make the skill a lot more useful in combat too, to avoid things but still stay within fighting range if you just tap it instead of holding the button.
And then still be a useful skill for travel when you hold it.
Preferably it'd be cool with multiple charge levels, maybe like 3 - 5 charge levels, and making gusts of wind gather with each level, the higher the charge the more noticeable of a gust around the character, this will make it easier for the player to see what charge level they got by eye, and potentially by sound too if the sound changes based on charge level too.
Whether this suggestion is used or not, cool mod nonetheless!
Thanks for making it!