Did you guys figure out how to do this? I also don't like the site of graces change, it's just more time galloping around, feels like a waste of time to me
No , My Regulation is heavely modded and if the author want to delete this just ask.
Merge it on DSMapStudio : Click the Param (NpcThinkParam) on the param editor --> Click "Edit" --> Click "Import CSV" --> Click "From File" --> Click "All Field" --> Select the CSV --> Click "Save Param" \ "Save All". Click the Param (NpcParam) on the param editor --> Click "Edit" --> Click "Import CSV" --> Click "From File" --> Click "Specific Field" --> Click hp\mp\stamina\staminarecoverbasevel --> Select the Corresponding CSV --> Click "Save Param" \ "Save All" (you'll need to do this on each csv to NpcParam)
If you want to harder it even further , Edit the " ClearCountCorrectParam " Param.
Just curious is this the install instructions? Or is do I just add it to mod engine? Also will this also make enemies in NG+ harder as well. Feel NG+ are just way to easy. Struggling to figure out how to install this. Tried following the steps below but says CSV has wrong number values.
is this available mid playthrough? and also what is this incompatible with. can i download different movesets like carian combo? edit: does the reg bin go into the modengine folder and which place does it go, if not do i just overwrite original reg bin?
I feel like there could be some more added graces, though I guess it would feel arbitrary. The lack of fast travel in previous games, well it was designed around that. Some of this is tedious for the sake of it.
I do like having less graces to teleport to, it makes it so that before you leave an area you make damn sure you've taken care of what you want to do there, but there are some instances where there are no graces for miles lmao.
Seems like an oversight that the grace where Melina is first encountered has been removed.
Also, is it intended for pots to be infinite? I didn't mind it at first, but it breaks the ability to change your pots as far as I can tell. It's also far too easy - the game isn't balanced for it.
Edit: For those looking for Melina, look for other sites of grace.
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Note: I just felt that having graces are a good option to lower the travel distance. I like it being challenging but graces felt weird for me.
No , My Regulation is heavely modded and if the author want to delete this just ask.
Merge it on DSMapStudio :
Click the Param (NpcThinkParam) on the param editor --> Click "Edit" --> Click "Import CSV" --> Click "From File" --> Click "All Field" --> Select the CSV --> Click "Save Param" \ "Save All".
Click the Param (NpcParam) on the param editor --> Click "Edit" --> Click "Import CSV" --> Click "From File" --> Click "Specific Field" --> Click hp\mp\stamina\staminarecoverbasevel --> Select the Corresponding CSV --> Click "Save Param" \ "Save All" (you'll need to do this on each csv to NpcParam)
If you want to harder it even further , Edit the " ClearCountCorrectParam " Param.
edit: does the reg bin go into the modengine folder and which place does it go, if not do i just overwrite original reg bin?
I do like having less graces to teleport to, it makes it so that before you leave an area you make damn sure you've taken care of what you want to do there, but there are some instances where there are no graces for miles lmao.
Also, is it intended for pots to be infinite? I didn't mind it at first, but it breaks the ability to change your pots as far as I can tell. It's also far too easy - the game isn't balanced for it.
Edit: For those looking for Melina, look for other sites of grace.