I'm pretty sure I've figured out how to merge them reliably. So first and foremost you'll need Yabber (link in main description).

Once you have that set up you'll want to use it to unpack your current c0000_a9x.anibnd.dcx, then go to ***\c0000_a9x-anibnd-dcx\GR\data\INTERROOT_win64\chr\c0000\hkx\a9x_compendium and paste the HKX files from this mod.

If you were doing TAEs this would be the end of the process but this requires one extra important step:
Navigate back to the c0000_a9x-anibnd-dcx folder (the one with "GR") and open the file titled "_yabber-bnd4.xml" (download notepad++ if you can't open it) you'll then want to go all the way to the bottom and include these lines before the </files> line:

    <file>
      <flags>0x40</flags>
      <id>1944000003</id>
      <root>N:\</root>
      <path>GR\data\INTERROOT_win64\chr\c0000\hkx\a9x_compendium\a944_000003.hkx</path>
    </file>
    <file>
      <flags>0x40</flags>
      <id>1988030020</id>
      <root>N:\</root>
      <path>GR\data\INTERROOT_win64\chr\c0000\hkx\a9x_compendium\a988_030020.hkx</path>
    </file>


Here's an example of what the end of the file should look like afterwards


If you have a modded a9x then the "vanilla" section will probably be a different string which is fine I just put it there to better show the structure.

If you're still having problems after merging the TAEs, CSVs and HKXs let me know and I'll see if I can help

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OKTHENHAVEFUN

6 comments

  1. LLORDSTARKILLER
    LLORDSTARKILLER
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    • 11 kudos
    So im not really merging the a9x hkx i wanna merge the c0000-behbnd-dcx hkx files ?
    1. Giant4DAD
      Giant4DAD
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      • 0 kudos
      Hello, try too use ERClipGeneratorTool, I also had problem with behbnd, but already solve that =3 
  2. FunGhoulio101
    FunGhoulio101
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    When i edited the _yabber-bnd4.xml, it converted to a xml notes file and it wont let me unpack it back into the game
    1. OKTHENHAVEFUN
      OKTHENHAVEFUN
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      you shouldn't change the location of the .xml, I assume you mean you tried to repack that file separately? keep the .xml where it is and repack the whole c0000_a9x-anibnd-dcx folder. I apologize if I misunderstand
    2. Lufaine
      Lufaine
      • supporter
      • 6 kudos
      I believe this might be the error they're referring to when trying to repack the a6x back with yabber


      https://gyazo.com/93efe6b29b161d55612edcc06c26c025

      Any way around this?
    3. OKTHENHAVEFUN
      OKTHENHAVEFUN
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      • 2 kudos
      looks like the referenced .hkx file isn't in the correct file path.