may I also ask you the meaning of "Lootmaster can be played online, but all players are required to have it installed. Vanilla players cannot join modded servers, so please set your server to private."
because I don't get what happens to other players when I create a room with this mod
It may cause desync issues between the players, but it's not as bad as it was in 5, where trying anything remotely close would crash the game immediately. Long story short, "cross play" between vanilla and modded is possible, but discouraged because you won't like it if it disconnects randomly.
hi, two things: how deactivate it? and considering every seems to have that exact same package to put into "Mods" folder, how can we install different mods?
To remove the mod, delete the \Mods\ folder, winmm.dll and modloader.ini. Other mods will usually contain a Mods folder with different contents: depending on what they are, you will be able to mix and match them manually or not. In which case, a modder will have to make a merge for you.
I see, to deactivate the mod momentarily you will have to move or rename the Mods folder. Notice that a new folder will be created automatically, the next time you run the game, but it will be empty.
It's not necessary to have the No Online Limits mod installed at all times: because once the limits are unlocked, they stay so. So you should install it, unlock the limits, then uninstall it. Afterwards, you will be free to use Lootmaster or any other mod.
No, it doesn't require the dlc. Make sure that your game folder looks like this, after installing the mod. All files in the zip archive need to be extracted: as to say the \Mods\ folder, the winmm.dll file and modloader.ini. If it wasn't clear, the mod's effect activates when you beat a mission: you will see that all crates get taken, shortly before the mission clear message.
can you make this compatible with or have the same effects as this mod? https://www.nexusmods.com/earthdefenseforce6/mods/9 i use the Air Raider Unlock Gun Turrets W Lootmaster mod and that mod uses similar files
It does, try and see if all the files were installed correctly. You should move all the files from the Zip file, into the game's folders. Including modloader.ini, winmm.dll and the \Mods\ folder. Like this.
Is there a simple way to combine "More Weapons Slots with Lootmaster" with one of your "armor gain x5" options that works with DLC2? Thank you for your hard work!
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Vanilla players cannot join modded servers, so please set your server to private."
because I don't get what happens to other players when I create a room with this mod
and considering every seems to have that exact same package to put into "Mods" folder, how can we install different mods?
like a flag or similar
should I remove everything just for this?
and the merge was this + remove online limits
thanks!
It's not necessary to have the No Online Limits mod installed at all times: because once the limits are unlocked, they stay so. So you should install it, unlock the limits, then uninstall it. Afterwards, you will be free to use Lootmaster or any other mod.
https://www.nexusmods.com/earthdefenseforce6/mods/32?tab=files
You will have to install Lootmaster, then extract the files of Vehicles Anywhere Plus on top of it.
"Program Files\Steam\SteamApps\Common\Earth Defence Force 6"
All subfolders you mentioned should be within the \Mods\ folder.