CHAPTER 1: INVASION
[Arbiter]
Destroy all pylons before they respawn.
This will summon a special encounter with kaijus, the Tribunal.
CHAPTER 2: ALLIANCE
[Vanguard]
Do not destroy any of the blue pylons that provide allies.
You will have to beat the mission with only the starting team.
CHAPTER 3: MAELSTROM
[Legion]
Keep destroying the Dreadnoughts, as to say the red attack ships.
Eventually, a red Mothership will join the fight.
CHAPTER 4: EXTINCTION
[Prophet]
Evolve a tadpole all the way to a god.
Fight through the enemy waves fast enough, and multiple evolution pylons will drop.
CHAPTER 5: DECEPTION
[Subjugator]
Destroy all pylons in order to capture any currently active kaijus. They will fight for your team.
The last pylon must be destroyed while a kaiju is still present (and alive).
[True Ending]
Complete the mission on Inferno to spare the Primarch of Wisdom, and progress with the story.
CHAPTER 6: ECLIPSE
[God Emperor of Mankind]
Rescue 8 EDF prisoners. Allies gain increased defense.
[Primarch of Shattered Worlds]
Rescue 8 Cosmonaut prisoners. The Battleship gains increased defense and emergency loot acquisition.
[Eternal Will of the Swarm]
Rescue 8 Insect prisoners. Allies gain increased damage against bosses.
[King of the Tyrant Lizards]
Rescue 8 Colonist prisoners. Vehicles gain increased damage.
[Wings of the Outcast]
Rescue no prisoners. Just go straight to the final boss, as soon as it becomes available.
[Sovereign of the Infinite]
Rescue all 32 prisoners. This achievement requires between 1 and 3 hours to complete.
[Tutorial Shortcut]
Not really an achievement, but destroying the black APC asap will skip the tutorial.
CHAPTER 6 ENDINGS
[Ending 1: Hope]
Die once, on any difficulty below Inferno.
Since you need to die, the special ability of [Primarch of Shattered Worlds] will lock you out of this ending.
This event features a unique boss fight.
[Ending 2: Peace]
Die once, on Inferno difficulty.
Since you need to die, the special ability of [Primarch of Shattered Worlds] will lock you out of this ending.
This event features a unique boss fight.
[Ending 3: Defender]
Rescue 0-7 prisoners, on any difficulty below Inferno.
Ending 3 and 4 share the same boss fight.
[Ending 4: Sentinel]
Rescue 0-7 prisoners, on Inferno difficulty.
[Ending 5: Bulwark]
Rescue 8-15 prisoners, on any difficulty below Inferno.
Ending 5 and 6 share the same boss fight.
[Ending 6: Vanguard]
Rescue 8-15 prisoners, on Inferno difficulty.
[Ending 7: Unity]
Rescue 16-23 prisoners, on any difficulty below Inferno.
Ending 7 and 8 share the same boss fight.
[Ending 8: Freedom]
Rescue 16-23 prisoners, on Inferno difficulty.
[Ending 9: Starfall]
Rescue 24-32 prisoners, on any difficulty below Inferno.
Ending 9 and 10 share the same boss fight.
[Ending 10: Godfall]
Rescue 24-32 prisoners, on Inferno difficulty.
[Eclipse Core Ending]
The final mission features a separate ending.
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