About this mod
A gameplay mod created to satisfy the need for a good AI in the Tactical View mode.
- Permissions and credits
Welcome to KIARIKA Gameplay Overhaul
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This gameplay is specially designed for Tactical View, but it can also be played manually if the user prefers. Remember, the mod isn’t meant to be purely realistic—it’s a mix between realism and entertaining, enjoyable football, both to watch and to play.-This mod is NOT compatible with other mods that adjust the gameplay.-
- Role behaviors were improved to better reflect their movement patterns both lengthwise and widthwise on the pitch, ensuring better runs based on what the user wants a specific position to do. (NEW)
- Many changes were made to ensure mod stability and prevent crashes, along with some minor tweaks to fix behaviors that didn’t work properly in the previous version. (FIXES)
- Improved header accuracy to slightly boost the chances of scoring from crosses and set pieces.
- Aerial and Aerial+ playstyles now provide a more impactful advantage in aerial duels. Aerial+ especially will dominate in jumping situations.
- Enhanced visibility of corner trajectories, benefiting all players, but especially those with Dead Ball and Dead Ball+ playstyles.
- Increased corner accuracy for players with the Dead Ball or Dead Ball+ playstyles.
- Goalkeepers now behave more like modern sweepers, using their feet more reliably to distribute the ball and participate in buildup play.
- Improved goalkeeper reactions to both close-range and long-range shots.
- Increased tactical adherence across the board. Matches now feel more cohesive and reactive to your system. It’s no longer just about having good players in the right positions—what matters now is player quality, familiarity with their assigned role, and how well their traits align with your tactics.
- Improved player behavior when passing the ball, leading to smoother attacking flow.
- Improved decision-making when choosing whether to dribble or pass.
- Improved success rate of elite sprinters (e.g., Nico Williams).
- Improved 1v1 behavior: elite dribblers will now fake, pause, retreat, or use their speed depending on their individual style.
- Improved positioning logic for every role in every position to enhance tactical behavior based on your chosen strategy.
- Slightly increased chance for goalkeepers to misjudge the ball’s trajectory.
- Increased error chance in passes, crosses, and shots based on player stats.
- Improved ball physics: passes, shots, and crosses are less like “missiles.”
- Animation tweaks to make player movements less robotic and more realistic, without making them sluggish.
- Higher probability of aggressive fouls and a tougher, more physical style of play (depending on the team).
-Required Settings:
- Half Lenght: 3-6 minutes
- Difficulty Level: Legendary if you use Tactical View. If you want to actually play it (it's not meant to be played XD), you can use Legendary or a lower difficulty.
- Competitor Mode: Off
- Simulation Settings: Classic (This is mandatory because if you don't do it, the mod will be buged.)
- CPU Sliders: Put it on Custom and set all in 50 except the "first touch passes" that need to be 10.
- Player-Based Difficulty: On.
- Wind Effects: Off.
- Weather Effects: Off.