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MrTurtle

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mrturtlerealz

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29 comments

  1. mrturtlerealz
    mrturtlerealz
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    If there are any bugs/problems found, please do let me know!
    1. DarthValar09
      DarthValar09
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      Hi,
      I downloaded the newest version of this mod and my FifaMOD Manager says "The specified file is not a valid EA Sports FC 25 mod file".
  2. scarlxwrld
    scarlxwrld
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    why does everyone that makes realism modes always adds something not realistic? For example it's almost 2025 and we have no intel that Messi and Ronaldo will retire next year so why exactly did you make them retire as soon as we start a new career? And another thing is the prices, if in real life Sporting CP bought Kovacevic for 4M why the hell is he 12M in the game? this player doesnt have a big difference but others do, and I thought you said the prices were realistic lol. And bruh, why do i sell a player for 55M and only get 30M? where did the other 20M/15M go? and who's gonna need it if i'm the only one buying and hiring everyone?. don't care if it's realistic bro this is stupid, you shouldn't have messed with that.
    oh and when selling players the estimated price the staff tells you is bugged, its either "estimated value between 24.500.000 and 0" or "estimated value between 24.500.000 and -2 billion".
    not hating btw the mod is great, i'm just pointing some things out
    1. mrturtlerealz
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      There are just some things we as mod creators can't do. You mentioned that I purposely made Ronaldo and Messi retire as soon as you start a new career save. That is IMPOSSIBLE to do. We can only change the minimum retirement age's of players. The game itself decides which player retires. As for the realistic fees, It's almost impossible to actually adjust to real life player fees. They are based on age, overall and how well they perform to calculate the prices. As for the lost funds, not sure what happened there, I have no problem getting the full transfer funds from my save. And for the estimated price, that's just EA's fault. It happened because I adjusted the player fee's. Every career mode mod with changes of player fees will have this problem. Not because their mod is broken, but because of EA.
  3. NoGGer2009
    NoGGer2009
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    When are you going to update the mod to TU18?
    1. mrturtlerealz
      mrturtlerealz
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      updated, please do join my discord and patreon for quicker updates int he future!
  4. tubakaiser7316
    tubakaiser7316
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    PLS UPDATEEE i love this mod
    1. mrturtlerealz
      mrturtlerealz
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      updated, please do join my discord and patreon for quicker updates int he future!
  5. Aryan2000
    Aryan2000
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    the mod dd not work everytime i want to open my Career Mode or start a new The Game crash what can i do?
    1. mrturtlerealz
      mrturtlerealz
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      conflicting mod?
  6. spk8273
    spk8273
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    My problem is that whenever i simulate the days in career mode it is just taking so much time it is slower idk why can u please help me
    1. mrturtlerealz
      mrturtlerealz
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      thats normal
  7. Siixzt22
    Siixzt22
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    Players won't leave, ive accepted all transfer offers yet every single one is rejected no matter the team?
    1. mrturtlerealz
      mrturtlerealz
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      in career mode, If u sell too many players. It will reject every transfer offers because of your small squad size. If u wish to sell someone, sign another player first before selling the old player.
  8. chatear1
    chatear1
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    sorry I posted the comment in the wrong mod 
  9. tkdgkr123
    tkdgkr123
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    "Better and easier goals." Does this apply to non-supervisory careers?
    1. mrturtlerealz
      mrturtlerealz
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      yes should be.
  10. GhostStriker47
    GhostStriker47
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    Increasing the cost of certain things in career mode is only worth it if the person is going to play career mode with big teams that already have a lot of money, because for those who start with small teams, from the 3rd or 4th division, it will only hinder the game experience because everything is already expensive for those who play with these smaller teams.
    1. mrturtlerealz
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      That's what I was aiming for. It's suppose to be harder for smaller club. This is suppose to be a mod for those who wants a real challenge in career mode. You cannot expect a lower league club having 90+ overalls youth academy players already. That's what my mod does, by increasing the prices of the staff, It'll make you decide whether you want to focus on staff/coaches to set up for next seasons glory or build your club with 1 single youth staff first. The only thing that costs a lot is youth academy scouts and their scouting network.