why does everyone that makes realism modes always adds something not realistic? For example it's almost 2025 and we have no intel that Messi and Ronaldo will retire next year so why exactly did you make them retire as soon as we start a new career? And another thing is the prices, if in real life Sporting CP bought Kovacevic for 4M why the hell is he 12M in the game? this player doesnt have a big difference but others do, and I thought you said the prices were realistic lol. And bruh, why do i sell a player for 55M and only get 30M? where did the other 20M/15M go? and who's gonna need it if i'm the only one buying and hiring everyone?. don't care if it's realistic bro this is stupid, you shouldn't have messed with that. oh and when selling players the estimated price the staff tells you is bugged, its either "estimated value between 24.500.000 and 0" or "estimated value between 24.500.000 and -2 billion". not hating btw the mod is great, i'm just pointing some things out
There are just some things we as mod creators can't do. You mentioned that I purposely made Ronaldo and Messi retire as soon as you start a new career save. That is IMPOSSIBLE to do. We can only change the minimum retirement age's of players. The game itself decides which player retires. As for the realistic fees, It's almost impossible to actually adjust to real life player fees. They are based on age, overall and how well they perform to calculate the prices. As for the lost funds, not sure what happened there, I have no problem getting the full transfer funds from my save. And for the estimated price, that's just EA's fault. It happened because I adjusted the player fee's. Every career mode mod with changes of player fees will have this problem. Not because their mod is broken, but because of EA.
in career mode, If u sell too many players. It will reject every transfer offers because of your small squad size. If u wish to sell someone, sign another player first before selling the old player.
Increasing the cost of certain things in career mode is only worth it if the person is going to play career mode with big teams that already have a lot of money, because for those who start with small teams, from the 3rd or 4th division, it will only hinder the game experience because everything is already expensive for those who play with these smaller teams.
That's what I was aiming for. It's suppose to be harder for smaller club. This is suppose to be a mod for those who wants a real challenge in career mode. You cannot expect a lower league club having 90+ overalls youth academy players already. That's what my mod does, by increasing the prices of the staff, It'll make you decide whether you want to focus on staff/coaches to set up for next seasons glory or build your club with 1 single youth staff first. The only thing that costs a lot is youth academy scouts and their scouting network.
ok, I agree, I'm an idiot. I updated FMM, installed the mod, everything is as always. the game starts, everything is fine, but the mod just doesn't work... I tried everything, I deleted everything to zero, installed it again, the mod just doesn't appear in the game. I have no idea what to do...
Do you have any other mods interfering with my mods? for example, any other career mode mods? I suggest you to click "Delete FIFAModData and launch". There should be an arrow beside the launch button, just click that and you'll see the option. If that doesn't work you can try joining my discord server and I'll help you out through there!
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oh and when selling players the estimated price the staff tells you is bugged, its either "estimated value between 24.500.000 and 0" or "estimated value between 24.500.000 and -2 billion".
not hating btw the mod is great, i'm just pointing some things out
mod manager are not working after last fifa update
https://fifaeditortool.com/download