hello Bub, your mod seem to be really cool and fresh.
I admit that I always have trouble understanding when I see a city file at 0 kb, because for most mods that change this rpack file with its famous 0 kb, several bugs are present in the game, such as the impossibility of jumping into safe zones, beds that disappear, backpacks that turn into boxes or that also disappear.
is it the fact of putting the original file in backup that allows to pose no problem?
Hey, that rpack is corrupted (0kb) on purpose so game loads resources from other locations. If theres disappearing safe zones, beds, backpacks etc. its caused by outdated data.pak. Rpack itself shouldnt cause this issue. Im not sure what other mods youre referring to, but as last time I checked this mod shouldnt cause any issues. However if there is bugs, please let me know the locations and I will take a look.
Hi!, I wanted to ask, did you do this mo through a developer tool? And how can I edit in-game locations myself, I just don't understand how to do it and where to get the game map from..
Hey Bub. Can you make a "100% arrow/bolt recovery rate" mod?
(Also if it's possible... please Remove/make toggleable ((By using precision aiming skill for example)) "Power shot" skill. Because all the arrows are simply getting lost after shooting because of this skill :/)
Great mod, but i cant seem to get it working. Ive tried both city folders for the second file and i cant seem to get the train station to appear. I have noticed that the file has 0kb in it, so maybe that is part of the problem? it also could be the new update, im not sure tho.
I don’t think latest 1.6.0 update broke this mod, but I will test it very soon. Rpack size is 0kb, that is correct. It replaces original .rpack with same name. I’m not sure what other city folder you have found, there should be only one in game installation folder. There may be city-folders in data.paks, dont touch them.
If you installed this mod before the update you have to reinstall .rpack provided with the mod. Its because Steam overrides modded rpack during patching process.
43 comments
I admit that I always have trouble understanding when I see a city file at 0 kb, because for most mods that change this rpack file with its famous 0 kb, several bugs are present in the game, such as the impossibility of jumping into safe zones, beds that disappear, backpacks that turn into boxes or that also disappear.
is it the fact of putting the original file in backup that allows to pose no problem?
Im not sure what other mods youre referring to, but as last time I checked this mod shouldnt cause any issues. However if there is bugs, please let me know the locations and I will take a look.
Check this mod and tutorial if you want add your own things in main game:
Base Building at Dying Light 2 Nexus - Mods and community (nexusmods.com)
Double check .rpack installation folder and make sure you didn’t rename .pak
(Also if it's possible... please Remove/make toggleable ((By using precision aiming skill for example)) "Power shot" skill. Because all the arrows are simply getting lost after shooting because of this skill :/)
Rpack size is 0kb, that is correct. It replaces original .rpack with same name. I’m not sure what other city folder you have found, there should be only one in game installation folder.
There may be city-folders in data.paks, dont touch them.
If you installed this mod before the update you have to reinstall .rpack provided with the mod. Its because Steam overrides modded rpack during patching process.
edit: nvm i am just retarded