Dying Light 2
0 of 0

File information

Last updated

Original upload

Created by

JohnnoirAtlas619

Uploaded by

JohnnoirAtlas619

Virus scan

Safe to use

21 comments

  1. JohnnoirAtlas619
    JohnnoirAtlas619
    • supporter
    • 6 kudos
    Locked
    Sticky
    READ THE DESCRIPTION BEFORE COMMENTING!!!
  2. GreenDoomMD
    GreenDoomMD
    • member
    • 1 kudos
    Locked
    Sticky
    that's how the outfit looks like:



  3. fallout1234512345
    fallout1234512345
    • supporter
    • 0 kudos
    Locked
    Sticky
    does the outfit look like the picture? my "hooded outfit" doesnt look like the picture at all 
    1. Rock1sLife
      Rock1sLife
      • member
      • 0 kudos
      same :(
    2. JohnnoirAtlas619
      JohnnoirAtlas619
      • supporter
      • 6 kudos
      For the love of God, can you please read the desciption?!
    3. Rock1sLife
      Rock1sLife
      • member
      • 0 kudos
      I read. The outfit in game didn't fully correspond with the outfit in the picture here... it mislead people. Now you changed the picture, good
    4. JohnnoirAtlas619
      JohnnoirAtlas619
      • supporter
      • 6 kudos
      I changed the picture because people prefer to follow the picture over the description. And no, the picture is not meant to fully corresponds with what I have. I literally said it in the description, “Why is there no decent preview of the outfit?”. Nexus requires you to have a preview image when releasing a mod, so I thought to release the closest one possible. Clearly, people are getting the wrong idea. Additionally, the very first thing I said in the description page is what were mixed with the CGI Man outfit, so that is already a massive pointer that the image is not the complete representation of the mod, but I guess I didn’t provide enough for people to put two-and-two together. 

      It’ll be a while before I return to Dying Light 2. Maybe in the first massive update I’ll return, and then I’ll capture the outfit and add it to the preview.
  4. meroft214
    meroft214
    • member
    • 0 kudos
    как делать скины такие подскажите пожалуйста
  5. AGman86
    AGman86
    • member
    • 0 kudos
    The mod is not working. Update for the current version of the game 1.6.1 please.
  6. Dallasisasimp
    Dallasisasimp
    • member
    • 1 kudos
    how would i go about editing this outfit? i have some bracers and gloves i want to experiment with
    1. Empecial
      Empecial
      • member
      • 3 kudos
      Very easy. open the files this mod has in the .zip file, open up the fpp and tpp file and search for keywords like "glove" and "bracer" and replace the strings in there with the bracer and gloves you have from another file and replace it. trial and error
    2. Dallasisasimp
      Dallasisasimp
      • member
      • 1 kudos
      sweet, thanks.
    3. Dallasisasimp
      Dallasisasimp
      • member
      • 1 kudos
      hey, so i tried replacing the legs of this outfit with the black e3 outfit legs from the cgi man, and they are the wrong color. why is this happening?
    4. Dallasisasimp
      Dallasisasimp
      • member
      • 1 kudos
      haha yea this is giving me alot of trouble, assistance required T_T
    5. JohnnoirAtlas619
      JohnnoirAtlas619
      • supporter
      • 6 kudos
      What kind of color? Like green or purple color? That usually means you didn't replace the lines correctly. Happened to me before when I accidentally double pasted the code or left an extra ending bracket.
    6. Dallasisasimp
      Dallasisasimp
      • member
      • 1 kudos
      yeah, its like a greenish tan? i dont really know what im doing wrong. T_T
    7. Empecial
      Empecial
      • member
      • 3 kudos
      Ur syntax might be wrong, as in you might've forgot a "," or "}" somewhere, that will mess up the entire thing.

      or you didnt copy paste the entire leg. Some leg models have more or less parts than other leg models depending on their detail. 

      example: 

      "slotUid": 110,
            "name": "TORSO_PART_1",
            "filterText": "torso",
            "tagsBits": 0,
            "shadowMaps": 3,
            "meshResources": {
              "resources": [
                {
                  "name": "player_default_torso_belt_tpp.msh",
                  "selected": true,
                  "layoutId": 4,
                  "userData": [
                    4286643968,
                    128,
                    4294901760,
                    0
                  ],
                  "variantType": "standard",
                  "materialsData": [
                    {
                      "number": 1,
                      "name": "player_default_torso_belt_tpp.mat",
                      "layoutId": 4,
                      "loadFlags": "S"
                    }
                  ],
                  "materialsResources": [
                    {
                      "number": 1,
                      "resources": [
                        {
                          "name": "player_default_torso_belt_tpp.mat",
                          "selected": true,
                          "layoutId": 4,
                          "loadFlags": "S",
                          "rttiValues": []


      As you can see, this torso part only has 1 item, where in materialsResources you can see that it says number:1 and only adds 1 more material which means this torso part only has 1 material.

      as for this one, 

      "slotUid": 105,
            "name": "TORSO",
            "filterText": "torso",
            "tagsBits": 0,
            "shadowMaps": 3,
            "meshResources": {
              "resources": [
                {
                  "name": "player_default_torso_tpp.msh",
                  "selected": true,
                  "layoutId": 4,
                  "userData": [
                    4286643968,
                    128,
                    4294901760,
                    0
                  ],
                  "variantType": "standard",
                  "materialsData": [
                    {
                      "number": 1,
                      "name": "player_default_torso_tpp.mat",
                      "layoutId": 4,
                      "loadFlags": "S"
                    },
                    {
                      "number": 2,
                      "name": "player_default_torso_detail_tpp.mat",
                      "layoutId": 4,
                      "loadFlags": "S"
                    },
                    {
                      "number": 3,
                      "name": "zipper_a.mat",
                      "layoutId": 4,
                      "loadFlags": "S"
                    },
                    {
                      "number": 4,
                      "name": "player_default_torso_sleeves_tpp.mat",
                      "layoutId": 4,
                      "loadFlags": "S"
                    }
                  ],
                  "materialsResources": [
                    {
                      "number": 1,
                      "resources": [
                        {
                          "name": "player_default_torso_tpp.mat",
                          "selected": true,
                          "layoutId": 4,
                          "loadFlags": "S",
                          "rttiValues": []
                        }
                      ]
                    },
                    {
                      "number": 2,
                      "resources": [
                        {
                          "name": "player_default_torso_detail_tpp.mat",
                          "selected": true,
                          "layoutId": 4,
                          "loadFlags": "S",
                          "rttiValues": []
                        }
                      ]
                    },
                    {
                      "number": 3,
                      "resources": [
                        {
                          "name": "zipper_a.mat",
                          "selected": true,
                          "layoutId": 4,
                          "loadFlags": "S",
                          "rttiValues": []
                        }
                      ]
                    },
                    {
                      "number": 4,
                      "resources": [
                        {
                          "name": "player_default_torso_sleeves_tpp.mat",
                          "selected": true,
                          "layoutId": 4,
                          "loadFlags": "S",
                          "rttiValues": []

      you can see this one has more than 1 materialsResources component where it goes up to number:4. You need to look at the part you want to add in and add in ALL of its values, not just switch the .msh or .mat part of it.
    8. JohnnoirAtlas619
      JohnnoirAtlas619
      • supporter
      • 6 kudos
      ^^
  7. C2991
    C2991
    • supporter
    • 3 kudos
    Beautiful outfit! Love it
  8. Empecial
    Empecial
    • member
    • 3 kudos
    Congrats for the release, mate. Looking good. 
  9. Dallasisasimp
    Dallasisasimp
    • member
    • 1 kudos
    really nice outfit, i think you should maybe look for a better lookalike torso and change the bracers. good job on it