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mo361

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moderhuan

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18 comments

  1. EMGhoulguy
    EMGhoulguy
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    im pretty sure you can disable AA just from the settings.
  2. cicala
    cicala
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    • 2 kudos
    ShadowmapSpot should be 4096

    and Shadowmap should only be max 1024... these are just things that we learnt in Dying Light 1, above 1024 for the Shadowmap [nonspot] will do nothing and probably mess with Raytraced Shadows too
    1. tomcoSK
      tomcoSK
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      I use both at 4096, no performance hit on RTX 2070, though I don't use raytracing because it's just a performance tanking gimmick, game looks allright without it
    2. deaconOsaintOjohn
      deaconOsaintOjohn
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      Nah its not just a gimmick turn on ray traced global illumination and raytraced ambient occlusion and you will see the deference it makes  
      check this comparison I made  https://www.reddit.com/r/dyinglight/comments/smozt9/comparison_between_retracing_settings_off_and_on/?utm_source=share&utm_medium=web2x&context=3
    3. ryanjp89
      ryanjp89
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      @tomcoSK Some games might not be worth using it on, but if it's done properly, raytracing looks amazing. 

      Check out this comparison.
    4. NihilitySeoul
      NihilitySeoul
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      above 1024  i lose 20 fps :(
  3. AccidentalG
    AccidentalG
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    Steve Buscemi The Pimp Dog
  4. Hyydrotoo
    Hyydrotoo
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    Upscaler to 0 means you just disable any upscaling, changing the upscaling quality will therefore not do anything at all. The only things that MAYBE work are the voxelgi and shadowmap settings. But there is probably a reason that voxelgiquality is only at 3 at highest ingame settings, just like the shadowmap size is only at 916. You're just increasing the performance draw for an imperceptible and probably placebo visual effect.
    1. moderhuan
      moderhuan
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      Im sorry you are right the only thing that really helps with blurry thing is the antialiasing
    2. tomcoSK
      tomcoSK
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      Shadowmap size works, I used 4096 and 8192 ones, 4K is playable and shadows are actually more crispy, while 8K is extremely demanding but looks even better
    3. Hyydrotoo
      Hyydrotoo
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      Have you tested it with ray tracing? Not every shadow is supposed to be sharp and "crispy" so it may mess with it set to on no?
  5. r1fast
    r1fast
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    @mo361 - fyi in case you want to include it in your instructions.  Default link to video.scr for Steam users is:

    \SteamLibrary\steamapps\common\Dying Light 2\ph\work\out\settings
  6. CrxEnvy
    CrxEnvy
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    how do you open the video file ? 
    1. moderhuan
      moderhuan
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      • 1 kudos
      With editor++ then you can change everything
  7. cyricon
    cyricon
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    any performence drops ?
    1. tomcoSK
      tomcoSK
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      Depends on your GPU, I did the same with my game + more and having higher shadowmap size actually impacts the game a little with 4K, even more with 8K.
  8. tkimmel90
    tkimmel90
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    DX12Ultimate is tied to the Ray-tracing settings for RTX cards. 
    1. moderhuan
      moderhuan
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      thx buddy thats why i cant see no difference i have an amd card