also, can you make a tutorial somewhere about how to edit settings, maybe also a chart showing each model's name is? like what's the difference between: MeshLod(0, "nat_grass_small_clump_blend_a.msh", "nat_grass_small_city_ground_a.mat" and MeshLod(0, "nat_grass_small_clump_blend_b.msh", "nat_grass_small_city_ground_a.mat")?
can you add climbing vines appearing more often over buildings, objects? i was really hoping to see more of it in the base game, itself. see video for good example, though maybe not add it to that extremely…. Or did you already? Cant tell by your video
V 1.1 In this version The Roofs are at default levels and in some areas may be just a tad less vegetation. The Streets are Overgrown just a tad more on some areas near vehicles and such.
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MeshLod(0, "nat_grass_small_clump_blend_a.msh", "nat_grass_small_city_ground_a.mat" and MeshLod(0, "nat_grass_small_clump_blend_b.msh", "nat_grass_small_city_ground_a.mat")?
V 1.1
In this version The Roofs are at default levels and in some areas may be just a tad less vegetation. The Streets are Overgrown just a tad more on some areas near vehicles and such.