Is there a way to slow the walk speed even further, 3/4 of the current speed? Either way, this is so much better than blasting into every corner all the time
1. Go to your Game Location ( D:\Steam\steamapps\common\Dying Light 2\ph\source 2. Inside the "Source" folder you will find 5 Files, all we care about is the "data0" File 3. Open the "data0" File with Winrar 4. Once inside the "data0" Folder you want to look around for a Folder called "scripts" 5. Inside the "scripts" Folder you want to look around for a Folder called "player" 6. Inside the "player" Folder you want to look around for a File called "player_variables.scr" 7. Before you open that File, make sure to rename the .scr to .txt otherwise you wont be able to edit the File 8. After completing Step 7 go inside the File and use the Search Function and search for "HeadBobFactor" 9. Edit the "1" to a "0" 10. Save 11. Rename the same File from .txt back to .scr 12. Done, HeadBobbing should now be disabled.
Also about 3/4 down the same file.
LookRollFactor
THIS EXAMPLE ITS FROM STEAM FORUMSS THEY DO IT HEADBOB FACTOR IN OUR CASE DO THIS WITH Param("MoveForwardMaxSpeed", "3.0"); Param("MoveBackwardMaxSpeed", "3.0");
FOR I AM LEGION MOD THIS WILL BE IN DATA2!!! SCRIPT/PLAYER/PLAYERVARIABLES....
So can you make mod like this for Glider boost,i want it like it was before on left shift and is bind to sprint or dash,if you can or tell me how to do it,i have no idea how
Yea saw patch notes went ffs, guess I still have to use this mod and not unlock the dash ability (I am sorry but shift is sprint and f*#@ anyone who tries to change that).
No mod is still needed, you added a way to hold a button to sprint, and walk by default, all the devs did was add a toggle or hold to WALK button, which is not what I wanted at least. Your mod is better but it comes with the caveat of not being able to use the dash. However todays update lets you bind dash, but if I use current version of mod it overwrites the new updates changes to the bindings so I cannot.
Hey in combination with the I am legion mod it's perfect. but is it possible to have a controller support to activate the run on the Thum stick because when i disable the autosprint there's no way to run
it's possible. you have to add the keybind in the "inputs_pad.scr"file. AddAction(_ACTION_SPRINT_TOGGLE, EInputTarget_Player, EInputDevice_Analog, false, EJoy__BUTTON_LEFTTHUMB, false, true);
I just want a simple walk mod, why'd you have to go and push your personal headbob/FoV preferences to it? Would like a version without extra paramenter alterations, just the walking option.
Do this and it removes any alteration/extra parameter the author has made.
Step 1. Download 7-zip Step 2. In C:\Steam\steamapps\common\Dying Light 2\ph\source right click data0.pak go 7-zip and click on open archive. Step 3. When 7-zip opens you'll see a bunch of folders. Open the "scripts" folder, then open the "player" folder. Step 4. You'll see a file named "player_variables.scr", right click on it and click on view. A text file will open. Do ctrl+A to select everything then ctrl+C to copy it on your clipboard. Once that's done you can close the text file and the 7-zip window. Step 5. This is the part where we edit the mod itself. So be sure that data2.pak is in the source folder then right click it and open it with 7-zip like we did earlier. Step 6. Once in 7-zip open the "player" folder, in there you'll once again see a file named "player_variables.scr". This time right click it and click on edit. A text file will open. Step 7. In the text file you do CTRL+A to select everything then you hit backspace to delete it. After that you do CTRL+V to paste the thing you copied earlier. Step 8. Do CTRL+F to find a variable called Param("SprintWithoutInput", "1"); Step 9. Change the 1 to a 0 so Param("SprintWithoutInput", "0"); Step 10. Do CTRL+S to save the text file then close it. 7-Zip will ask you if you'd like to save the changes you've made to the file. You select yes. Once that's done you can close 7-zip and you're done.
This would be perfect if it was a toggle walk instead of overwriting the run. Like you run by default and can just walk sometimes but without stopping you every 3 seconds.
104 comments
😊😊😊😊😊😊😊😊
Either way, this is so much better than blasting into every corner all the time
-> Param("MoveSprintSpeed", "5.0");
and the walk speed
Param("MoveForwardMaxSpeed", "3.0");
Param("MoveBackwardMaxSpeed", "3.0");
I ZIP data2 modify the file to 3.0 but nothing happens
2. Inside the "Source" folder you will find 5 Files, all we care about is the "data0" File
3. Open the "data0" File with Winrar
4. Once inside the "data0" Folder you want to look around for a Folder called "scripts"
5. Inside the "scripts" Folder you want to look around for a Folder called "player"
6. Inside the "player" Folder you want to look around for a File called "player_variables.scr"
7. Before you open that File, make sure to rename the .scr to .txt otherwise you wont be able to edit the File
8. After completing Step 7 go inside the File and use the Search Function and search for "HeadBobFactor"
9. Edit the "1" to a "0"
10. Save
11. Rename the same File from .txt back to .scr
12. Done, HeadBobbing should now be disabled.
Also about 3/4 down the same file.
LookRollFactor
THIS EXAMPLE ITS FROM STEAM FORUMSS THEY DO IT HEADBOB FACTOR IN OUR CASE DO THIS WITH
Param("MoveForwardMaxSpeed", "3.0");
Param("MoveBackwardMaxSpeed", "3.0");
FOR I AM LEGION MOD THIS WILL BE IN DATA2!!! SCRIPT/PLAYER/PLAYERVARIABLES....
kudos given :)
By default, in-game now, X will make your character walk. You can change this to hold, or to toggle. I set it to toggle because that's much easier.
Voila!
but it is still impossible to change the binding for dash ability.
probably in the next update :)
AddAction(_ACTION_SPRINT_TOGGLE, EInputTarget_Player, EInputDevice_Analog, false, EJoy__BUTTON_LEFTTHUMB, false, true);
Would like a version without extra paramenter alterations, just the walking option.
Step 1. Download 7-zip
Step 2. In C:\Steam\steamapps\common\Dying Light 2\ph\source right click data0.pak go 7-zip and click on open archive.
Step 3. When 7-zip opens you'll see a bunch of folders. Open the "scripts" folder, then open the "player" folder.
Step 4. You'll see a file named "player_variables.scr", right click on it and click on view. A text file will open. Do ctrl+A to select everything then ctrl+C to copy it on your clipboard. Once that's done you can close the text file and the 7-zip window.
Step 5. This is the part where we edit the mod itself. So be sure that data2.pak is in the source folder then right click it and open it with 7-zip like we did earlier.
Step 6. Once in 7-zip open the "player" folder, in there you'll once again see a file named "player_variables.scr". This time right click it and click on edit. A text file will open.
Step 7. In the text file you do CTRL+A to select everything then you hit backspace to delete it. After that you do CTRL+V to paste the thing you copied earlier.
Step 8. Do CTRL+F to find a variable called Param("SprintWithoutInput", "1");
Step 9. Change the 1 to a 0 so Param("SprintWithoutInput", "0");
Step 10. Do CTRL+S to save the text file then close it. 7-Zip will ask you if you'd like to save the changes you've made to the file. You select yes. Once that's done you can close 7-zip and you're done.