File information
Last updated
Original upload
Created by
tornas and muptUploaded by
mtzyVirus scan
Activity logs
This page was last updated on 30 June 2024, 10:43PM
- Changelogs
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Version 1.4.1
- Fixed Tower Raid AI not spawning properly
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Version 1.4
- Added a new 'Physical' rpack. (Default)
- Added 2021 Head Stomp to 'Smooth' (old-default) rpack.
- Added radial blur to more moves (like dodging).
- Changed unarmed dodge animations for 'Smooth' rpack.
- Far jumping at an enemy will now cause an automatic kick move.
- Increased stagger duration after perfect dodge.
- Improved enemy intelligence (enemies will dodge repeated moves more often).
- Nighttime gameplay now provides more XP.
- Flashlight will stay on during conversations.
- Dodges have become more realistic; Aiden will now hop away from hazards.
- Tweaked radial blur.
- Tweaked x-ray.
- Tweaked ropehook enemy pull.
- Tweaked gliding.
- Fixed wallrun stopping at the beginning of the animation for 'Smooth' rpack.
- Fixed max number of dodges in a row for nightmare difficulty.
- Vastly improved parkour feel for physical and assisted parkour.
- Heavily tweaked gravity/speeds for physical and assisted parkour (assisted feels more like 1.0.0 gravity).
- Removed air control from physical parkour.
- Tweaked air control to allow slight air movement.
- Increased wall-run speed.
- Tweaked move speed.
- Tweaked momentum.
- Tweaked overall physical float.
- Unlocked movement during rope-hook attach phase.
- Tweaked rope physics.
- Improved vault kick range and speed.
- Made weapon hide instant for far-jump.
- Tweaked camera movement to make the game feel smoother.
- Changed monkey bar animations.
- Added 2021 Vault Kick Animation.
- Modified/changed infected burn gpufx.
- Various UI tweaks/fixes.
- Added new 2020-21 AI health and stamina bar textures.
- Darkened area between stamina bar pointers to be more accurate to 2020-21.
- Fixed health bar pointers being misaligned when character health is at max.
- Fixed stamina bar pointers being misaligned when character health is at max.
- Added new UI (2021 Health & Stamina, 2020 Grapple Indicator).
- Fixed stamina bar not going away when disabling it in the settings.
- Added dimming and flickering to the inertia flashlight.
- Added custom Inertia Flashlight with optional 2021 texture.
- Normal and UV flashlight changes.
- Tweaked and rebalanced nighttime chase data and population.
- Reverted stamina sprint consumption changes.
- Re-enabled physical exhaustion.
- Tweaked radar FOV.
- Reverted slomo changes (use E3 Combat/Gore Mod for slomo if desired).
- Fixed paraglider jump loop.
- Fixed a bug where the Hag model spawns but doesn't do anything.
- Reverted Head Correction changes.
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Version 1.3
- Increased move speed while healing
- Increased tackle parameters so the skill is actually useful
- Decreased sprint stamina consumption
- Slightly increased max stamina multiplier
- Tweaked other stamina values to fix some early quests
- Aiden gains momentum much quicker
- Momentum is much more substantial (at peak momentum, Aiden sprints and climbs faster, as well as jumps further)
- Improved sprint and jump loop animations thanks to packy
- Added new ledge climb up animations
- Changed enemy-jump and rope-jump-pull animation loops to feel more natural
- Removed air control from: far-jump, shimmy-jump, slide-jump
- Removed movement slowdown from active and passive landings
- Removed look angles from vaulting, active, and passive landings
- Controlled shimmy up so Aiden doesn't randomly jump
- Lowered skin sweat and wetness timings (lower)
- Disabled camera correction for normal jump
- Goons and demolishers can now be slightly bigger
- Lowered max number of icon events during day and increased distance between
- Sprinting now takes stamina like dying light 1
- Health now takes longer to regenerate (from 5 to 7.5 sec)
- Kicking now takes stamina
- Most other moves require more stamina
- Fixed look angle for dodging
- Fixed armored biter being too small at times
- Tweaked grappling hook some more
- Reverted stamina bar color back to blue since Techland broke my way of making it white
- Decrease max sprint speed
- Tweaked slide responsiveness
- Increased paraglider nitro cooldown
- Increased paraglider stamina consumption
- Decreased paraglider initial stamina consumption
- Improved paraglider jump gravity
- Health regeneration starts 2x quicker
- Increased nitro run speed/acceleration
- Increased nitro run stamina consumption
- Increased nitro run responsiveness
- Changed far jump loop animation
- Changed low passive landing animation
- Changed ropehook kick animation
- Tweaked ropehook animations
- Increased ropehook velocity
- Increased ropehook swing speed/acceleration
- Increased ropehook helper responsiveness
- Improved overall ropehook gravity/feel
- Various other QOL tweaks
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Version 1.2.2
- Fixed blue airbag jump animation
- Added more nighttime viral reinforcements
- Added video showcase to mod page
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Version 1.2.1
- Changed hand and glove textures on Tornas edit of Pilgrim Outfit (thanks sneed for the textures)
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Version 1.2
- Enabled nitro swim
- Changed prologue weather
- Redid exposure
- Increased infected body size variation
- New player outfit (replaces reload) (thanks to sneed)
- Reload outfit unlocked for everyone (thanks to packy)
- Increased slope jump speed
- Lowered max immunity (thanks to aether)
- Made Aiden getting sweaty take longer (less shiny Aiden!)
- Adjusted various physical parkour move gravities (less float)
- Heavily adjusted encounters (day is for the humans, night is for infected)
- Removed slow motion from perfect dodge and parry
- Removed scratches from stamina bar (thanks to packy)
- Tweaked amount of volatiles in night chase (again)
- Tweaked nighttime infected density
- Tweaked reinforcement pools
- Tweaked chase data
- Tweaked radial blur intensity (less intense)
- Tweaked bloom
- Tweaked flashlight dimming (extended)
- Tweaked sprint speed and acceleration to feel more realistic
- Fixed max sequence dodges for 'easy' and 'hard' player variables
- Fixed only certain enemies dropping weapons; now ALL enemies do (thanks to packy)
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Version 1.1
- Balance/tweaks to amount of volatiles in night chase
- Added installation help
- Included new/required files
- Added new version (no anim changes)
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Version 1.0
- Initial Release
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- Author's activity
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June 2024
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30 Jun 2024, 10:43PM | Action by: Tornastho
Changelog added
'Change log added for version 1.4.1'
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30 Jun 2024, 10:43PM | Action by: Tornastho
File added
'Retail Enhanced - (No animation changes) [version 1.4.1]'
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30 Jun 2024, 10:42PM | Action by: Tornastho
File added
'Retail Enhanced [version 1.4.1]'
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30 Jun 2024, 1:03AM | Action by: Tornastho
File added
'Retail Enhanced - (No animation changes) [version 1.4]'
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30 Jun 2024, 1:02AM | Action by: Tornastho
File added
'Retail Enhanced [version 1.4]'
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30 Jun 2024, 1:00AM | Action by: Tornastho
Changelog added
'Change log added for version 1.4'
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30 Jun 2024, 1:00AM | Action by: Tornastho
Attribute change
'Mod version changed to 1.4.'
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30 Jun 2024, 12:52AM | Action by: Tornastho
Attribute change
'Summary changed.
Description changed.
Mod version changed to 1.17.'
April 2024
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25 Apr 2024, 11:20PM | Action by: Tornastho
File added
'Retail Enhanced - (No animation changes) [version 1.3]'
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25 Apr 2024, 11:20PM | Action by: Tornastho
File added
'Retail Enhanced [version 1.3]'
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25 Apr 2024, 11:03PM | Action by: Tornastho
Attribute change
'Description changed.'
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25 Apr 2024, 11:02PM | Action by: Tornastho
Attribute change
'Author changed to \'tornas and mupt\'.
Description changed.'
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25 Apr 2024, 11:01PM | Action by: Tornastho
Attribute change
'Description changed.'
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25 Apr 2024, 10:44PM | Action by: Tornastho
Changelog added
'Change log added for version 1.3'
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25 Apr 2024, 10:44PM | Action by: Tornastho
Attribute change
'Description changed.'
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25 Apr 2024, 10:41PM | Action by: Tornastho
Mod image added
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25 Apr 2024, 10:37PM | Action by: Tornastho
Mod image added
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25 Apr 2024, 10:37PM | Action by: Tornastho
Mod image added
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25 Apr 2024, 10:36PM | Action by: Tornastho
Mod image added
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25 Apr 2024, 10:36PM | Action by: Tornastho
Mod image added
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- Mod page activity
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May 2025
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23 May 2025, 1:32PM | Action by: yakupsss
Endorsed
'Retail Enhanced'
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17 May 2025, 8:49PM | Action by: Nocm0
Tracked
'Retail Enhanced'
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17 May 2025, 8:32PM | Action by: Agent995
Tracked
Retail Enhanced
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15 May 2025, 1:09AM | Action by: Mikesssr
Untracked
'Retail Enhanced'
April 2025
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25 Apr 2025, 6:52PM | Action by: SanitarSFM
Endorsed
'Retail Enhanced'
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22 Apr 2025, 7:24PM | Action by: oTToPlenie
Tracked
'Retail Enhanced'
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18 Apr 2025, 7:53PM | Action by: Penesitolopez
Endorsed
'Retail Enhanced'
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01 Apr 2025, 5:14PM | Action by: MysticVisionsHD
Untracked
'Retail Enhanced'
March 2025
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31 Mar 2025, 8:23PM | Action by: danicwk
Untracked
'Retail Enhanced'
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30 Mar 2025, 5:15PM | Action by: danicwk
Tracked
Retail Enhanced
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30 Mar 2025, 1:22AM | Action by: Druid420
Untracked
'Retail Enhanced'
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30 Mar 2025, 1:22AM | Action by: Druid420
Tracked
'Retail Enhanced'
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25 Mar 2025, 6:00PM | Action by: singular2005
Endorsed
'Retail Enhanced'
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18 Mar 2025, 1:37PM | Action by: BUCKinFL
Tracked
'Retail Enhanced'
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17 Mar 2025, 2:08AM | Action by: Ducks1201
Endorsed
'Retail Enhanced'
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08 Mar 2025, 6:33PM | Action by: maxLZ999
Tracked
'Retail Enhanced'
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06 Mar 2025, 5:11AM | Action by: kookumweng
Tracked
'Retail Enhanced'
February 2025
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27 Feb 2025, 11:01PM | Action by: sTaS22042008
Endorsed
'Retail Enhanced'
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20 Feb 2025, 6:08AM | Action by: falkievich
Tracked
'Retail Enhanced'
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17 Feb 2025, 1:35AM | Action by: PROASO5454
Tracked
'Retail Enhanced'
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