Dying Light 2

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xxcly

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xxcly

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78 comments

  1. xxcly
    xxcly
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    (RU)

    Если у вас есть личные вопросы про мой мод, баги или сохранение, то спрашивайте меня в дискорде: xxcly.
    Также у меня есть мой дискорд сервер, где вы также можете задать вопросы и следить за обновлениями модов.
    Дискорд сервер: 
    https://discord.gg/rrXZJxs59p


    (ENG)

    If you have any personal questions about my mod, bugs or saving, ask me on discord: xxcly.
    I also have my discord server where you can also ask questions and follow mod updates.
    Discord server: https://discord.gg/rrXZJxs59p
  2. deahzhzhz
    deahzhzhz
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    Boss, I would like to provide feedback on a module issue and ask you to fix it in a timely manner. When I opened the difficult mode today, I found that the crosshairs in the middle of the screen were shifting and not in the middle position of the remote crosshairs because I didn't notice it while playing in Nightmare mode because the remote crosshairs were turned off
    1. xxcly
      xxcly
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      • 18 kudos
      Can you show a screenshot of what it looks like?
    2. deahzhzhz
      deahzhzhz
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      Boss, I'm sorry, but I don't know how to show you screenshots of the game in the comments section. You can tell me or you can open the game mode and set it to difficult at your convenience. Then, when you use firearms, you will find that the dot crosshair in the middle of the screen is not in the correct position for the ranged weapon crosshair!
    3. xxcly
      xxcly
      • supporter
      • 18 kudos
      Okay, I'll check later as I continue to update.
    4. deahzhzhz
      deahzhzhz
      • member
      • 0 kudos
      The mod author of pet fans, I love you🤟🏿
    5. deahzhzhz
      deahzhzhz
      • member
      • 0 kudos
      Have you noticed the issue I reported?
  3. Pushoso
    Pushoso
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    • 0 kudos
    Hello! i cant get the hitmarker work, i'm the only one with this problem?
    1. xxcly
      xxcly
      • supporter
      • 18 kudos
      Check if you have it enabled in your settings and also check what difficulty you have.
  4. SkajrimRakun5432
    SkajrimRakun5432
    • member
    • 2 kudos
    So man,what is new in this mod i mean updated
  5. deahzhzhz
    deahzhzhz
    • member
    • 0 kudos
    Finally waiting for you!
  6. Ideadzones
    Ideadzones
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    the new additions are great but you made the stamina bar a little too thick i think 
    1. xxcly
      xxcly
      • supporter
      • 18 kudos


      I wouldn't say, I was definitely guided by the E3 trailer
  7. deahzhzhz
    deahzhzhz
    • member
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    Boss, may I ask how long it will take for the latest version of 2019 HUD to be completed? I have been waiting for it!
    1. xxcly
      xxcly
      • supporter
      • 18 kudos
      I just have to finish some UI icons and add the grappling hook indicator from 2020.
    2. deahzhzhz
      deahzhzhz
      • member
      • 0 kudos
      Okay, I need this best module. Come on
  8. SkajrimRakun5432
    SkajrimRakun5432
    • member
    • 2 kudos
    Can i ask for a favor cause this mod is awesome,i kinda miss the old infected widged and i made the mod but cant make the spotting widget,it was unique from beginning and i think it is better than a square one.Could you make it?The yellow spotting skull above heads night infected,like before Good Night Godd Luck update,just asking
    1. xxcly
      xxcly
      • supporter
      • 18 kudos
      I can try, if you have a screenshot of what it looked like, send it to me on discord so it’s easier for me to imagine it
    2. SkajrimRakun5432
      SkajrimRakun5432
      • member
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      How about here
      https://www.youtube.com/watch?v=aG9KuF6U6ps
      at 1-11,that how it used to look,i made a mode that adds skulls but not spotting like before.I dont know to work with textures at all,it is a higher level and dont know s@it about it
  9. nnloveff2
    nnloveff2
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    使用模块后,没有显示buff,这是什么原因
    1. deahzhzhz
      deahzhzhz
      • member
      • 0 kudos
      It seems that it's not just me who discovered the bug in this module, which makes me feel uncomfortable. Eating any potions has no effect under the health bar. In terms of nightmare difficulty, it makes me very tricky and even affects the gaming experience
    2. nnloveff2
      nnloveff2
      • member
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      yeah,that's very uncomfortable
    3. deahzhzhz
      deahzhzhz
      • member
      • 0 kudos
      Please inform the author in the comments section to address this minor issue as soon as possible
    4. nnloveff2
      nnloveff2
      • member
      • 0 kudos
      We can gradually get used to it over time, but no need
    5. nnloveff2
      nnloveff2
      • member
      • 0 kudos
      But I have already solved this problem, it's very simple
    6. deahzhzhz
      deahzhzhz
      • member
      • 0 kudos
      How did you fix this problem?
    7. nnloveff2
      nnloveff2
      • member
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      You can wait for the author to update, or if you have experience in mod production, you can open its compressed file to find a file of size 0, delete it, find the same file in DATA0, and adjust the position of the status display yourself (because the status bar will be blocked by health), and implant it into the author's mod file
  10. deahzhzhz
    deahzhzhz
    • member
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    Hello boss, this is an excellent module, but there may be some noisy and small bugs that make it less perfect. I think this is because you missed something when updating the module. Please fix it as soon as possible that taking any buff potion does not display the buff duration!
    1. xxcly
      xxcly
      • supporter
      • 18 kudos
      Hello, I have hidden them for now, soon I will fix some bugs and return buff icons, but I want to try to find the old icons from 1.00
    2. deahzhzhz
      deahzhzhz
      • member
      • 0 kudos
      Wow, thank you for your lightning fast and timely response. If you want to optimize this module more perfectly, then you are so happy. When the final e3hud is released, I thought it was your mistake. It turned out that you intentionally hidden the buff. Please bring back this effect. Thank you. If you can bring back the previous interactive door opening images, it would be better. Come on, God bless you
  11. Gcan123
    Gcan123
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    Hello, would it be possible to change the font for tracked bounties and the map marker distances (meters) to be the same as the font used for the mission objectives? The distances / meters is a bit of a nitpick, but it is really jarring at the moment to have two completely different fonts for the tracked bounties and the mission objectives, and some consistency would definitely go a long way.