Rename mod's work_dx11.sdb to runtime_dx11.sdb Before doing so, please backup the original runtime_dx11.sdb (its in the same directory), for example rename it to runtime_dx11BACKUP.sdb That way you don't have to verify files if this trick doesn't make weapons visible.
If scope FOV is weird, do this: Game live events break many mods. To ensure this mod works during events, switch to Steam's offline mode and restart. Currently, one event is active, breaking the scope FOV
Hey, I'd really like to add this to my modlist, but unfortunately I also have my own personal modifications to some of the files that are used in this mod. Would it be possible to get a list of what lines are changed in those files so that I can manually add them to my own files?
work_dx11.sdb Currently only this and my buggy mod use this file. Mods are compatible with each other it so theres no need for merging.
common_textures_1_pc.rpack Currently any other mod doesn't use this file. If this changes in the future, you can change file number something else e.g. common_textures_3_pc.rpack
There seems to be a bug where after redeeming the weapons in the stash the extra firearms such as the service rifle, shotgun, compact, smg and service pistol, where equipping those weapons would freeze the game
After I re-installed the mod, now 3 of my inventory slots are taken by artifact collectible file thingys which I cannot get rid of. I understand it was caused by not dropping the guns prior to the re-installation, but I was not aware of this before I re-installed the mod unfortunately.
85 comments
Rename mod's work_dx11.sdb to runtime_dx11.sdb
Before doing so, please backup the original runtime_dx11.sdb (its in the same directory), for example rename it to runtime_dx11BACKUP.sdb That way you don't have to verify files if this trick doesn't make weapons visible.
If scope FOV is weird, do this:
Game live events break many mods. To ensure this mod works during events, switch to Steam's offline mode and restart.
Currently, one event is active, breaking the scope FOV
Would it be possible to get a list of what lines are changed in those files so that I can manually add them to my own files?
In latest version 1.16.2:
Player_variables.scr
Line 2165:
Param("AntiFovScale", "0.00");
Stash_dlc.scr
Lines 6-10
DLC_Set_With_Cooldown("DLCBUBMSGUN", 1.0)
{
Item(1, "Bundle_bub_makeshift");
ID(998);
}
Inventory_ranged.scr
Lines 9-750
Inventory.scr
Line 9-147
texts_temp.scr
Lines 3-24
work_dx11.sdb
Currently only this and my buggy mod use this file. Mods are compatible with each other it so theres no need for merging.
common_textures_1_pc.rpack
Currently any other mod doesn't use this file. If this changes in the future, you can change file number something else e.g. common_textures_3_pc.rpack
Just confirming if the mod isn't compatible with 1.16.0 that came out a few days ago, I keep dying in an endless death loop with your mod installed
Many mods suffer from this deathloop bug. It is caused by outdated script. To fix it, add this line to player_variables.scr
Param("MaxHealthTotalMul", "1.0");
It wont fully fix this mod (weapons will still be invisible), but it will partially fix other mods that have same issue.
But other than that great mod
Is there anyway to fix this? THANK YOU!
When you launch the game there should be popup that warns about modified files