One of the many essential mods for the scary atmosphere at night
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credits to Avooh for ragdoll mod
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Changelogs
Version 1.8
Restored the original Dying Light 2 Menu and Gritty Text Font
Re Added White Stamina Bar that was present in previous updates
Small improvements to Volatiles Burning in Sunlight
Version 1.7.5 Redux
Added new Biter and Viral variations and exchanged models for both sides, Biters that look like Virals, and Vice Versa.
Version 1.7.5
Tweaked Flashlight (Again)
Adjusted Afterboost speed
Made tweaks to weather and for other potential bug fixes
Fixed Elemental Goon Size where they are smaller than normal goons
Version 1.7
Increased Flashlight Size and Fixed Ugly Uv Flashlight from previous Revitalized updates
Fixed informal item capitalization congruent to item name changes
Decreased running speed to make gameplay more physical
Fix bug where when sitting down on campfires you get stuck
Increased Flashlight Size and Fixed Ugly Uv Flashlight from previous Revitalized updates
Fixed informal item capitalization congruent to item name changes
Decreased running speed to make gameplay more physical
Fix bug where when sitting down on campfires you get stuck
Slightly decreased Volatiles in chases to be less crazy
Fixed bug where going in darkzones resets the colorgrading, ( Darkzones are actually darkzones now )
Version 1.6
Fixed Howlers not spawning virals
Fixed imbalanced trader shop that was supposedly (balanced)
Version 1.5.25
Changed big renegade step sound
Tweaked Stamina Regen delay
Removed AntiFov
Tweaked Carnage Manica elemental mod charge probabilty
Tweaked Biter Ai to be less unacting
Tweaked Volatiles and Tyrant night spawn pools
Version 1.5
Changed Far Jump animation
Removed Hag and Chance of seeing Plaguebearer Renegades, may cause issues with Shen Xiu Chapter bounty challenges
Survivor Sense addition to some AI
Removed Gui during enemy jump or an enemy is stunned like in the first game
Volatiles Spot you slighty faster
Version 1.4
Increased size of Flashlight to make gameplay more feasable
Fixed bug where virals didn't react to in game events
Removed Viral combat music and Special Infected Music, if Volatyrants still play music it is a bug
Banshees should also be more out at night with this update
Spitting virals and electrical infected greatly reduced. For the 6 and a half people who wanted those annoying infected in the game (I apologize).
Changed stationary jump animation
Version 1.3.5
Fixed bug where all skills were available early game. Very few skills are available early game now
(U R G E N T R E A D)
BEFORE DOWNLOADING ANY MOD ALWAYS BACK UP YOUR GAME SAVE
You can do so by going to ( C:/Program Files(x86)/Steam/userdata/user/534380/remote/out/save
Copy those 4 save files somewhere as a Fail-Safe for downloading any mod ________________________________________________________________________________________________________________________________________________
Removed 180 Degree Jump float, 180 Degree Jumps can only be done after Double Jumps or Far jumps and other special parkour moves
Many other small Quality of Life changes as well ______________________________________________________________________________________________________________