About this mod
Some skills were replaced by each other in the purpose of more interesting & variable gameplay at low levels.
- Permissions and credits
By the way, I had changed levels required to get skills. Now you need to learn almost every skill in 1st "beginner's part" to get access to higher level skills (0-2 skills can be ignored, depending of tab (is it Runner, Fighter or Survivor)), so reaching skills is RPG-style now. In 2nd part ("Adept") you can pass little bit more (4-5 skills can be ignored there), for example, Grappling Hook is already available at 18th Survivor level.
Known issues:
- Starting new game is required.
- May cause problems with your previous save, if you continue the game instead of starting new one. (To continue your previous game: delete file "common_skills.xml" from "your documents"\DyingLight\out\data\skills\ folder)
Installation:
- Put "data" folder in "your documents"\DyingLight\out\ folder
(Mod should be compatible with all versions of DyingLight. Tested on 1.5.2)