Hi there! I absolutely loved your mod for dying light 2. I had a question and was hoping you could help me out with that. Me and my friend downloaded the latest version. For some reason it says that we dont have the same version installed even though i share screen with him and he follows the exact same procedure. We did every basic thing like verifying the game through steam. uninstalling the mod and reinstalling. We both have the bought version through steam aswell. For some reason aswell insanity worked for both of us. but it was too hard. we tried unlimted survivor and we get a version mismatch for somea reason...
Also on insanity we had the audio bug we didnt hear any zombies. Could u please help us out?
I need some help fine tuning things a bit. I like to play permadeath, and I've tried both Ultimate Survivor and normal Survival, ultimate is too hard and regular is too easy for me. I finished vanilla DL1 twice, permadeath, playing only at night, so I'm pretty good at the game, but not an expert. so, in Ultimate Survival, all the zombies are fast and there are just so many of them, I cannot even get through the first mission without dying. just moving around is a constant dance with death. It's just too hard for me. But on regular survivor, none of them sprint and climb, but the density is higher, so it's more of a slugfest. I want something in between, a random mix of fast and slow. So that maybe 20% of them are fast, but I cannot tell until they start running. Is there a way to adjust the mix? right now, it seems like they are either all fast or all slow.
well, I love the mod! it's just what I needed to make the game hard again. I completed the vanilla DL1 game, permadeath, playing ONLY at night. I did the first mission that is day only in the beginning, and then from that point on, I slept away the day and only went out at night. Did the entire game that day, twice. Completionist, all statues, all collectibles, everything, no deaths. Now, I can try to do it again with this mod... but damn this mod is hard. just getting the car traps done is so hard. without dying.
I never make posts like this but this is a Borderline UNUSABLE mod.. You get swarmed 24/7 in the most non sensical ways. Zombies wont ever stop spawning no matter you do, even when standing still in a corner you will get charged out of nowhere constantly. Kill ONE zombie, all of a sudden a whole block of zeds instantly rush you from every direction. Front, side, & behind giving you absolutely no room to breathe. You get hit while running away, you get hit while climbing, then once you reach a roof out of stamina & low on health you'll have ten or more climbing up already swinging at you. Without a grapple hook & SERIOUSLY OVERPOWERED weapons you will die every 5-10 minutes. The time it takes to swing your weapon is negated by the sheer amount of mobs swarming you, killed the four In front of you? no matter, you'll have more on your side draining your HP before you can swing again. Do you like to explore and loot? Good luck, this dude literally made it so zombies wont ever stop spawning on your location with instant detection.
Hello, is it possible to add to the game to reduce fighter and runner points after death and make it so that at night would take away survivor points as well as during the day?
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biter have only "eleectronics" in loot system
change this to all craft part with low prob = 0.33
https://drive.google.com/file/d/1bHpVvXxA21o9L33N9Pm7ZUV4x8AtpdPs/view?usp=drive_link
now Biter drop money, cigaretes and have 33% chance to 1 item of "craft parts" from list \!/
I only need zombie AI. What file is it in?
Also on insanity we had the audio bug we didnt hear any zombies. Could u please help us out?
The time it takes to swing your weapon is negated by the sheer amount of mobs swarming you, killed the four In front of you? no matter, you'll have more on your side draining your HP before you can swing again. Do you like to explore and loot? Good luck, this dude literally made it so zombies wont ever stop spawning on your location with instant detection.