
About this mod
New blueprints that utilize cold as an element, tweaks to the existing elements & blueprints, and new badass looks for weapons that have any damage upgrades added to them.
- Permissions and credits
- Changelogs
- Donations
This mod focuses on weapon upgrading in general. Upgrade parts, and the elemental effects have been tweaked a little. You now have access to blueprints that utilize freezing element. Also, the upgrade parts that increase the damage of the weapon will also change how the weapon looks; sledgehammers will be having parts that look like potato mashers, sharp weapons will have extra blade, and baseball bats will have reinforcing rings to have a little bit more weight in their swing animation. Check the screenshot for the last bit; check the video below to see some examples.
Notes
-This mod is included in Weapon Restoration Project
-Currently, the blueprints will come unlocked as I didn't want to mess with shop files and create unnecessary mod conflicts
Installation
-Not for just this mod, but for any game that you use mods, back your save files up first - and back the entire folder!
(you can find your saves at "...\Steam\userdata\*number*\239140\" folder)
-If you are not using other mods, then place the "Data3.pak" file within the archive to your game folder ("...Steam\Steamapps\Dying Light\DW\")
-If you are using other mods, place the data folder in the archive to your "...Steam\Steamapps\Dying Light\DW\Data3.pak" file
(you need a tool like WinRAR to open and manipulate .pak files the game is using; they are actually .zip files in disguise)
-Alternatively, you can use Simple Pakker to pack yourself a "Data3.pak" (just follow its instructions - but I still recommend WinRAR)
-To uninstall, remove the extracted files
Troubleshooting
-If you are playing with friends, everyone is required to use same mods
-If you cannot join a friend, even with same mods/settings, have him send his "Data3.pak" file to you, or send yours to them; use the same file
Features
-Blueprints that utilize Freezing Element. Now you have another element that you'll love to use with throwable water / in rain / in storm.
-Tweaks to existing blueprints & upgrade parts
-Damage upgrade parts now alter how the weapons look
Freezing Element
-Same base chances to proc as with other elementals (5%)
-Freezes the enemies when it procs (3s / 5s)
-Same base damage bonus to the weapons (5% / 10%)
-Gains bonuses to proc chance and proc duration in bad weather (raining or storm)
-Gains huge bonuses to proc chance and proc duration when used with "conductive liquid" (aka, Water)
-Striking a frozen enemy with a frozen weapon deals 50% more damage
-It is an element that doesn't go well with other elements; currently impact is the only elemental that accompanies freeze
Need Help? / Want to help me?
If you need help, don't hesitate to comment, or find a way contacting me (Youtube, Steam). I'll do my best to help you in any way I can. If you want to help me, I am open to suggestions, criticism, and would appreciate bug reports. Thanks!
Change Log
v0.010
-Compatibility for DL 1.6.0.0
-Mirrored changes from WRP: Fire + Poison no longer causes "zombiexplosion"
v0.001
-Initial Release
-Freezing Element, which adds its own looks to the weapons
-4 new blueprints; "Freezing Touch", "Chill Bro", "Frostfang", "Coldhands", which utilize Freezing Element (kudos to you if you get last two references)
-Upgrade parts that increase damage (even just 1 level) will change how the weapon looks
-The upgrade parts now grant less of an effect to the weapon; this is done to allow me work a little bit more freely in the future
-Blueprints now grant less damage; making an orange blueprint granting 20% at most (level 1 grants 5%, level 2 - 10%, level 3 - 20%)
-Most of the throwable stuff has been balanced a little; explosive bombs will be dealing a little bit more damage (before they were same as firecrackers...)