Isn't it strange that your character knows whenever a Volatile is looking at them? This mod removes the audio and visual indicator and forces you to pay the utmost attention to what's around you. You will have to rely on your own human senses, and listen out for their distinct growl whenever they're identifying you.
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In the Vanilla game, your character has a magical sixth sense of knowing whenever a Volatile is spotting them, even if they're facing away from the Volatile and realistically wouldn't have any way of knowing.
From a balancing perspective, this obviously helps the player, but from an immersion perspective, this does not.
As someone who loves realism and challenge, I wanted to have to rely on my own human senses rather than a sound effect and eyeball appearing on my screen informing me I'm being identified. Volatiles are actually surprisingly noisy, and make a distinct growl whenever they've got their sights on you. With the No Sixth Sense mod, you will be immersed on a much deeper level. Nights become even more terrifying!