Fixed issue where the K37 loadout was used on all non-variant ships, which resulted in ghost slots on several ships when purchased from the dealership
Cleaned up InputMap modification code. You should no longer get any errors with the equipment toggles added by this mod (9, -, and =)
Refactored how equipment is added, This release, and all releases of this branch from here on out, will require HevLib 1.5 or newer. Without this dependency, no equipment or equipment slots added via this mod will show up at Enceladus Prime. If you would rather not download a second mod as a dependency, please see the P fork of this mod. Do note, that specific version cannot guarantee any compatibility with other mods due to an internal instance of HevLib, which may or may not override any dedicated instances of the mod, which itself may cause other mods that require it to stop working, IoE included.
Fixed DMW Cannon not appearing on the middle left low-stress hardpoint on Titans, OCPs, Bald Eagles, Wasps, and Tsukuyomi Frigates
Version 2.1.9
Fixed Harvester class drones having a halved drone range
Version 2.1.8
Fixed issue with the lighting map being used in place of the normal map for the Oberon's hull
Version 2.1.7
Fixed a typo causing the Titan series of ships to be unable to fit equipment added by this mod.
Version 2.1.6
Yet again fixed another error with ships failing to load due to trying to find an image in a nonexistent path, this time with the Oberon's shaders.
Fixed hard-stop drones, and another CTD that was derived from the last fix for a CTD involving them
Delayed loading of Game.tscn to allow mods that load after this one to add events
Version 2.1.5
Fixed errors caused by the recent changes to image loading that still prevented the Oberon and MAD-CERF from loading
Version 2.1.4
Fixed bug that caused certain ship images and sounds to load from the wrong source, preventing them from loading the ship - This should now allow the Oberon, OCP-Snap and MAD-CERF to spawn again
Added normal map to the MAD-CERF's cabin
Fixed the Oberon not being able to fit the AOP
Fixed typo that prevented new events from spawning
Version 2.1.3
Added 22 new events related to IoE's ships - 11 derelict events - 11 NPC miner events
Added pirate trades for each 11 of the derelicts
All changes were ported from Derelict Delights
Version 2.1.2
Fixed a CTD caused by OT drone mounts when attempting to preview them
Version 2.1.1
Fixed cargo bays of the Deep Dish and Snap OCPs from not seeing objects that enter them
Fixed middle left docking bay putting the Dyna-Cargo container inside the ship
Version 2.1.0
Fixed maintenance drones not appearing correctly in the rear right docking bay
Fixed crash caused by waiting in the title screen
Fixed Bulker MPU on the Pigeon
Version 2.0.11
Reassigned load order of ships to become more lenient when interacting with equipment from other mods
Version 2.0.9
Fixed issue with the geologist scanning ores within the OK720's cargo bay, even despite being deep within the hull