Dungeon Siege 1

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AndreouNG

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AndreouNG

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  1. Eksevis
    Eksevis
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    • 4 kudos
    I played to about the second village, where you're supposed to buy supplies.

    First of all, I really like that you added two new enemy textures! It's always nice to see someone adding new variation to the old monster models. They're pretty well edited too. I'm curious to see what else you'll add as the map's being developed.

    My initial thoughts were about the pacing, more specifically the enemies. Sure, the two new phrak textures spice it up from the onset, but when they and the skrubbs are all you see it starts to wear slightly thin for someone who has well over a 1000 hours in Dungeon Siege. While I admittedly fall under a relatively minority (modder & serial replayer), I think it'd be best to add at least one other enemy early on in chapter 1, possibly two. I assume you were avoiding using krug deliberately - whether to add them in later, or skip them entirely, I don't know or particularly care - but there are plenty of monsters  that I feel could be added/theoretically made.

    Further on the note of pacing, I just have this feeling that I think we should at least be level 2 when we reach the second town. Could also use an autosave upon entering.

    Well, I suppose that pretty much covers my most immediate and biggest gripes. For a demo, it's pretty good, and I'm very excited to see what you have in store for chapter 2 and onwards.