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xerm3d

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xerm3d

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70 comments

  1. xerm3d
    xerm3d
    • supporter
    • 8 kudos
    Locked
    Sticky
    for 0 weight item you can use this mod,
    Item Zero Weight
    this is a reframework lua mod, so it won't conflict with this mod

    kudos to xyzkljl1
  2. astonerii
    astonerii
    • BANNED
    • 0 kudos
    Edit 2. Just completely ignore this. I will leave my idiocy here on display in the hopes it helps others. So... Apparently the DD2 Editor has been updated and no longer works on older versions of the file. So, I was able to get it to work using 1.1.3 version of the editor. Hopefully this helps others. 

    Edit, apparently I am an idiot on part of this... I had forgotten to change the full list file name in the Extract-PAK and left the .LIST instead of replacing that part also with the .txt the file I was using had... That is why the name did not show up. 

    But I still could use a program that is capable of editing the "natives\stm\appsystem\item\itemdata\itemarmordata.user.2" file that did extract.

    Original post:


    I am not really a modder, so pretty ignorant, but I am trying to make this work with No Job Requirements, I want to use the No Consequences x1000 with the No Job Requirements but the 2 armor edits conflict and I get which ever one I enabled last.

    I have downloaded RETool and a DD2 Editor and it requires that I know what the file is that is inside the pak in order to extract it properly.

    I think it should look something like this.

    natives\stm\appsystem\item\itemdata\itemarmordata.user.2

    if I use the bat file to extract even unknown file names I get a file like this  __UNKNOWN/user/2738245852-43204685.user.2 and the file seems to be unreadable to the DD2 editor. So, I need to know what the file name is as well as an appropriate editor to change the file once I have it decoded to make the edit. 

    Thanks.
  3. feils1
    feils1
    • member
    • 0 kudos
    I keep getting a sol:runtime error:...

    with a bunch of things under it. The game does not run with this mods. 
  4. apparentn00b
    apparentn00b
    • supporter
    • 1 kudos
    hello everyone in the comments this mod is no longer supported and has since been made into a REFramework submenu item the latest update has been causing the game to crash when this mod is installed
  5. stierwanne
    stierwanne
    • member
    • 0 kudos
    sadly the update stopped this from mod working pls fix
  6. DreamArc
    DreamArc
    • premium
    • 1 kudos
    New update made the rings not work anymore.
  7. Sun7zu
    Sun7zu
    • premium
    • 11 kudos
    Pray tell, will equipping these softban your pawn?
    1. arrenicholas
      arrenicholas
      • member
      • 1 kudos
      +1
    2. TerrorPingvin
      TerrorPingvin
      • premium
      • 0 kudos
      i've been using this mod since march 25th and i haven't gotten banned, so go for it
  8. kangjiajinlong
    kangjiajinlong
    • premium
    • 0 kudos
    I am modding with RETools and 010 editor. Is there a way to combine the effects of two rings? For example, edit a ring to increase both physical and magical damage?
  9. FallenAngelBeats
    FallenAngelBeats
    • supporter
    • 0 kudos
    Does this mod Visually Change the stats Numbers? Mines didnt do anything Crazy
  10. Zowbaid
    Zowbaid
    • premium
    • 106 kudos
    .
  11. Kgaa
    Kgaa
    • member
    • 0 kudos
    Could you also add the Knockdown resistance ring? The Ring of Resolution pls.