Dragon's Dogma 2
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# REFramework [![Build status](https://github.com/praydog/reframework/actions/workflows/dev-release.yml/badge.svg)](https://github.com/praydog/REFramework-nightly/releases)
A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from [Kanan](https://github.com/cursey/kanan-new)

## Installation
The last stable build can be downloaded from the [Releases](https://github.com/praydog/REFramework/releases) page.

For newer builds, check out the [Nightly Developer Builds](https://github.com/praydog/REFramework-nightly/releases)

### Non-VR
* Extract only the `dinput8.dll` from the zip file into your game folder.

### VR
* Install SteamVR (unless you're using OpenXR on a supported headset)
* Extract the whole zip file into your corresponding game folder.

[VR Troubleshooting/FAQ](https://github.com/praydog/REFramework/wiki/VR-Troubleshooting)

### Proton/Linux
Add the launch option `WINEDLLOVERRIDES="dinput8.dll=n,b" %command%` to your game through Steam's properties after extraction.

Example game folder: G:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2

Supports both DirectX 11 and DirectX 12.

## Included Mods
* Lua Scripting API & Plugin System (All games, check out the [Wiki](https://cursey.github.io/reframework-book/))
* VR
* Generic 6DOF VR support for all games
* Motion controls for RE2/RE3/RE7/RE8
* First Person (RE2, RE3)
* Manual Flashlight (RE2, RE3, RE8)
* Free Camera (All games)
* Scene Timescale (All games)
* FOV Slider (All games)
* Vignette Disabler (All games)
* Ultrawide/Aspect Ratio fixes (All games)
* GUI Hider/Disabler (All games)

## Included Fixes
* RE8 Startup Crash
* RE8 Stutters (killing enemies, taking damage, etc...)
* MHRise/RE8 crashes related to third party DLLs

## Included Tools (Developer Mode)
* Game Objects Display
* Object Explorer

## Supported Games
* Resident Evil 2
* Resident Evil 3
* Resident Evil 4
* Resident Evil 7
* Resident Evil Village
* Devil May Cry 5
* Street Fighter 6
* Monster Hunter Rise

## Thanks
[SkacikPL](https://github.com/SkacikPL) for originally creating the Manual Flashlight mod.

[cursey](https://github.com/cursey/) for helping develop the VR component and the scripting system.

[The Hitchhiker](https://github.com/youwereeatenbyalid/) and [alphaZomega](https://github.com/alphazolam) for the great help stress testing, creating scripts for the scripting system, and helpful suggestions.