Dragon's Dogma 2
0 of 0

File information

Last updated

Original upload

Created by

xyzkljl1

Uploaded by

xyzkljl1

Virus scan

Safe to use

Tags for this mod

44 comments

  1. revolver275
    revolver275
    • member
    • 0 kudos
    Can't wait for the update seems to be crashing for people.
  2. etienne31
    etienne31
    • member
    • 0 kudos
    The first mod was working, the last isn't anymore.
    Added it after DD2 update yesterday.
    When I check, Fluffy add the two files in a reframework directory (which I can Edit)
    But it seems like the file give 50/50 on the "drop/not drop" rate.
    I'm not sure...
  3. Kaixa
    Kaixa
    • member
    • 0 kudos
    Didn't edit anything. The game crashed every time before entering the start menu.
  4. youngz93
    youngz93
    • supporter
    • 0 kudos
    The mod somehow causes the game to crash when you edit the Json files to make it drop twice as much. It works on regular enemies, but big ones causes the game to crash. 
  5. Heartless8
    Heartless8
    • premium
    • 3 kudos
    Sorry where do we edit the drop details in the updated REFamework version to make it 100% droprate and 200% items ?
    1. xyzkljl1
      xyzkljl1
      • premium
      • 81 kudos
      the json file in `reframework/data` folder of game folder after installing mod
  6. tarnisheduser
    tarnisheduser
    • member
    • 2 kudos
    People are misunderstanding what this mod can do:
    There are two aspects to the mod:

    Aspect 1: As modder described for every enemy when they die they have two outcomes:
    1. either they will drop something or
    2. they will not drop something [Mod changes drop something to 100%]

    Aspect 2: when something drops - which it always will with this mod:
    Game usually has 5 sets of loot, set 1 could be item a, item b, item c, set2 could could be item a, item b,  item d and so on..
    in this aspect modder is only increasing number of drops regardless of which set of loot drops. it still does not guarantee that a tail cut of enemy will always give you tail as loot, as the set of loot that drops might not contain tail, however if a set of loot drops that does contain tail will now be x2. 
  7. PriscentSnow
    PriscentSnow
    • premium
    • 10 kudos
    does this new version now require REFramework to function?

    if so you should mention taht in the requirements
    1. xyzkljl1
      xyzkljl1
      • premium
      • 81 kudos
      yes.added
    2. sebi0909
      sebi0909
      • supporter
      • 1 kudos
      Possible to have this mod without REframework? I have some issues with that mod.
    3. PriscentSnow
      PriscentSnow
      • premium
      • 10 kudos
      you can just download v1.0. That one is a .pak version but be warned that it will have conflicts with other mods that edit the same files
  8. TabusaKan
    TabusaKan
    • member
    • 0 kudos
    can I use both optional and main file?

    also, side bar:
    Does any know how to extract a PAK file ?
    1. xyzkljl1
      xyzkljl1
      • premium
      • 81 kudos
      No.
      The optional file is old version,I forgot to remove it.
  9. foxamakiir
    foxamakiir
    • member
    • 0 kudos
    Just wanted to quickly point out that saurian tail seemingly aren't dropping items with this mod installed!
    1. CISAC
      CISAC
      • premium
      • 6 kudos
      I have the same problem and choppable/breakable parts were actually the reason I wanted this mod lol
    2. stingr485
      stingr485
      • supporter
      • 0 kudos
      I just tried with the 7%+100% drop rate file and have been getting ferry stones and saurian tails alike.
    3. b0bkakkarot
      b0bkakkarot
      • member
      • 0 kudos
      I was worried about that too because the first couple of saurian tails didn't drop anything, but the third tail did.

      So I wonder if the mod isn't affecting the saurian tails since they aren't monsters (looking at the lua script, it seems to only affect "enemy" drops although I could be wrong since I'm not trained in lua programming).
  10. DANIMAN
    DANIMAN
    • member
    • 0 kudos
    any way to mod stack size on chest only 99 objects stack is lame, 9999 is better ;)