Dragon's Dogma 2
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SilverEzredes

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SilverEzredes

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About this mod

A runtime material and mesh editor.

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>>_OVERVIEW
=================================

MDF-XL is a runtime material editor with a preset system that allows for a high level of customization with excellent compatibility.
MDF-XL consists of three main components: MDF-XL, MDF-XL Editor, and the MDF-XL Outfit Manager.

  • [MDF-XL] This is the menu under Script Generated UI in the REF UI, where you can change the preset of your armor and change some of the tool settings.
    
  • [MDF-XL Editor] This is where you can access the Material and Mesh Editors. The Material Editor allows you to modify the material parameters, such as color, of your currently equipped armor. The Mesh Editor allows you to hide or unhide parts of your armor, and this is where you can save presets.
    
  • [MDF-XL Outfit Manager] This is where you can save all your currently applied presets to an outfit preset, allowing you to load multiple presets at once.
    
Customized parameters can be saved, shared, and uploaded to Nexus. Full documentation can be found on the MDF-XL Wiki.

>>_CHANGELOG

=========================
v1.1.31- 1.1.32

  • Massively improved the caching speed after leaving the Equipment/Item menus.
  • Possibly fixed an issue with weapon data not updating correctly with some vocations. 

v1.1.21-1.1.23
  • Fixed an issue where leaving the Equipment or Item menu wouldn't update the weapon data correctly.
  • Possibly fixed an issue where the MDF-XL database wouldn't update weapon data correctly. 

v1.1.20
  • Added support for weapons.
  • Bug fixes and small performance improvements on loading screens.
This update requires you to delete the "__Holders" folder from: [Dragons Dogma 2\reframework\data\MDF-XL]

v1.0.41
  • Fixed a bug where newly equipped armor wouldn't update correctly.
v1.0.40
  • Added hotkey settings for the MDF-XL Editor.
  • Added an output console to MDF-XL.
  • Added a new preset path option for the MDF-XL Editor.
  • Emissive Highlighting now highlights the whole mesh when hovered over the Mesh Editor text.
  • Updated the Wiki/User Manual. 
  • Miscellaneous bug fixes.

v1.0.22
  • Fixed an issue where leaving the Equipment Menu wouldn't update the presets correctly.
  • Fixed an issue where leaving any menu would trigger an update.
  • Fixed an issue where some submeshes would show up invisible.
  • Performance improvements.
  • Miscellaneous bug fixes.

v1.0.03
  • Fixed an issue where Skill Preset Switcher would trigger an update function in MDF-XL.
  • Fixed an issue where the MDF-XL settings wouldn't save properly.
  • Improved the 'Material Parameters' section of the User Manual. (Didn't add anything new)

v1.0.00
  • Initial release.
>>_INSTALL
====================
Place the MDF-XL.rar inside ModManager\Games\DragonsDogma2\Mods

>>_UNINSTALL
====================

Delete the MDF-XL.rar from ModManager\Games\DragonsDogma2\Mods

>>_CREDITS
==================
For support or anything RE Engine modding join the discord linked below!