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k1ng4

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K1ng4

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158 comments

  1. Aparecido582
    Aparecido582
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    Please, update this mod D:
  2. gemini7197
    gemini7197
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    This mod is absolutely fantastic—it can even activate augments that pawns cant normally have. So, dear author, I was wondering when you might create a mod for two hired pawns? I'm really looking forward to it!
    Also, I feel like this augments system might be similar to the 'Improve Vocation' and 'Improve Skill' mechanics after Dragon Forging? If possible, could you also make a mod that allows all 'Improve Vocation' and 'Improve Skill' enhancements to be activated simultaneously? Thanks a lot, master modder!_(:з)∠)_
  3. PaniloGames
    PaniloGames
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    i see the augments list also the part to edit them but there is no player part to check it so none are wokring.
  4. B01scout
    B01scout
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    Ehm.

    ---------------------------
    ScriptRunner Message
    ---------------------------
    sol: runtime error: ...ragons Dogma 2\reframework\autorun\AugmentsUnleashed.lua:88: attempt to index a nil value (upvalue 'HumanParameter')
    stack traceback:
    ...ragons Dogma 2\reframework\autorun\AugmentsUnleashed.lua:88: in upvalue 'GetAbilitiesParam'
    ...ragons Dogma 2\reframework\autorun\AugmentsUnleashed.lua:640: in field 'Init'
    ...ragons Dogma 2\reframework\autorun\AugmentsUnleashed.lua:654: in main chunk

    1. aqualithe
      aqualithe
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      Did u find a fix ? I have the same issue.
    2. B01scout
      B01scout
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      I believe I updated REFramework.
    3. sshadowss5
      sshadowss5
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      where you downloaded the new reframeword mod?
    4. B01scout
      B01scout
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      Just the simple github:
      https://github.com/praydog/REFramework/releases
  5. Lyc0013
    Lyc0013
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    Getting crashes after enabling augments while in the status menu on the newest patch.
  6. abigailxneeko
    abigailxneeko
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    still working for new patch, but for pawn is broken few patchs
    edit:Oh, I remember that arisen and pwan were set together. I thought it was broken.
    still working for new patch
  7. MeAndMeVSU
    MeAndMeVSU
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    I wonder would it be possible to make a mod that allows you to use more than 4 weapon skills? I'm sure you're doing other things, but as a mouse and keyboard warrior I would enjoy having the option to have more combat skills available. (Also have them mappable in the options would be very nice.)

    Thanks your mods are lots of fun. :)
    1. K1ng4
      K1ng4
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      Glade you like it. I am pretty sure there are already mod that can do what you want.
    2. MeAndMeVSU
      MeAndMeVSU
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      I see mods to switch skills in combat, I was thinking about having them all mapped all the time, but that may work.
  8. OGJR1999
    OGJR1999
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    hello, during the game after killing a monster itll say "unable to create a save data", i should i not worry about it ?
    1. K1ng4
      K1ng4
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      I did not encounter this particular problem myself. Dose it still happens if you remove the mod?
  9. RaizenVLakes
    RaizenVLakes
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    does  this lower fps?
    1. K1ng4
      K1ng4
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      It shouldn't impact the game's FPS that much, but it depends on you rig.
  10. BlackZero500
    BlackZero500
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    Maybe a dumb question, one that i could research myself but i still want to ask. Maybe you answer faster then i can come to an answer myself. When i activate Augments in the REF menu that i did not learn yet, will they work? If yes, could you make a Version where it doesnt? Like i want to make a "Standard" set of augments in Ref that is always active, but that shouldnt be a cheat that lets me have the augment without even learning it.
    1. BlackZero500
      BlackZero500
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      Tested it and found the answer. Yep, it gives you the effect of the Augment even if you didnt learn it.

      Would you kindly make a Version or an option where i can set the marker for the augment, but the effect will only apply when i actually learned it?
    2. K1ng4
      K1ng4
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      This mod try to achieve similar function from DDDA. Preventing player to "Cheat" isn't a goal of this mod. It will be pretentious on my side to stop them "cheat" while letting them have more augments then they should.