I'm trying to figure this out myself atm. I think the alpha channel in the albedo texture has to be black in the parts that we want to hide. That should be it in theory. I'm not too familiar with RE texture pipeline though.
I've unpacked the game but so far only found wb_508_0_0_albd.tex.760230703 to be relevant, and it's 256x256 texture which doesn't look right...
king, is it possible for you to add a version of this mod but with the white clothing on the boots and arms tinted black or dark blue? I feel like the white in this set is a little weird
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it seems to crash my game on load whenever it's enabled
Edit: I can't read, nevermindBut on one of the pictures I see that the elbow piece is missing. I want that on my male armor, how did you do it ?
I've unpacked the game but so far only found wb_508_0_0_albd.tex.760230703 to be relevant, and it's 256x256 texture which doesn't look right...